Able to set skills, magic and exp rates.

Now you can set the magic,skills and exp rates with player:setRate(
skillId, value ). It do not work for offline training.
(Again)Now you can set the magic,skills and exp rates with player:setRate(

Now the scripter in total control of player rates( magic, skill and
experience ). Its not work only for offline training( offline training
still is based on config.lua ).
Fixed a merge conflict
Merge pull request #9 from HeavenIsLost/custom

Able to set skills, magic and exp rates.