implemented a class for name management and applied it to BodyNodes, Joints, and Markers (in Skeleton) and Skeletons (in World)
Allow to parse SDF 1.5 (see: #264) and fix parsing <pose> tag
Add general soft box mesh shape
Add note on limitation of number of vertices of box mesh
- This should be fixed to allow [2 2 2]
Use dense soft box shape for softBodies app
Update changelog for DART 4.2
Update meta files for debian package
Set version to 4.2.0
Merge branch 'release-4.2'
Add cmake CXX flags for C++11 support
Don't support C++11 for Clang (see #267)
Comment out unused variable in SoftBodyNode.cpp
Not use CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT
- CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT is widely used by users. But it seems not an offical variable of cmake since is does not appear on the cmake document. The problem is this variable does not work as we expect on Windows (we use it only for Windows. I didn't test on linux yet).
Add configure file and build status badge for AppVeyor
Fix specifying cmake generator for Visual Studio
Test only DART core on Windows until #270 fixed
Increase the minimum required cmake version to 2.8.7 (installed in Ubuntu 12.04 LTS)
Merge pull request #269 from dartsim/appveyor

Build test on Windows using AppVeyor
Clean up the main CMakeLists.txt and stylize the output
Merge remote-tracking branch 'origin/master' into cmake

Conflicts:
	CMakeLists.txt