a fully functional project with luajit
externalizes cmake directives for embedding luajit and generate lua wrappers with SWIG.
using quotes for path values
loading only a subset of luajit libraries
complete static compilation for luajit. Now the build process is fully portable between Linux g++ and Windows MinGW
setting *.i file is main dependency for swig generation command
now swig module files can be placed in sub directories
adding gtest and unit tests on ScriptEngine
removing pthread support in gtest for cross compilation
adding option to build unittests
using global variables *_INCLUDE_DIR and *_LIBRARY as output for luajit and gtest external compilation
adding ScriptResultHandler
adding support for loading node from lua script
suppress warning
fixing call to stat() for WIN32 compilation
adding intermediary Model class for lua binding
adding support for multi results from lua script
adding lua checking state precondition
adding recursive node conversion. Now a scene can be defined entirely with lua script
correct indentation