Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
Fixed Linux Shader Errors
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
optimize Bundle3D about multi-animation loading.
Merge branch 'v3' of github.com:super626/cocos2d-x into v3
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
Merge pull request #151 from lvlonggame/v3

optimize Bundle3D about multi-animation loading.
Merge branch 'newcode' into v3
Read AABB Info From Model File(obj/c3t/c3b)
fix calculateAABB BUG
Tab Format
merge v0.5 Code
consider v0.3 v0.4
change include path