Moskow Victory Display And Winning at end Working.
Victory Conditions
Stupid
Made rules more correct. Experimented using CSS content for slight rules differences
Kiev game

balance is all over the place
Kiev game balance with sledge hammer
Fixed retreat check for firstHex and zoc
Fixed retreat rule for real. The reduceUnit in vicotrCore was crashing because VictoryPoints was no longer an array, it was an object. Caused by specialHexesCHanges using SIKH instead of PRUSSIAN
Ferozesha exclusive rules fixup
New Kolin scenario
Fixed Pinned display on units. Now shows purple and proper combat results for pinned combat.
Unit display for moscow was broken 4 - 3.6 was 2.999999999999

not no more......