Fixed #1638 - spells banned in map settings appeared in town guild
Fixed #1670 - Mirth working on immune creatures
- fixed clang compiler warnings (detects now unused constant vars)
Fixed #1600 - incorrect specialty of Saurug
Merge branch 'develop' of https://github.com/vcmi/vcmi into develop
Android port.

Conflicts:
	lib/vcmi_endian.h
Merge pull request #8 from xyzz/android-rolling

Android port.
Try to fix #1763 and a small refactoring
Merge pull request #9 from alexvins/issue/1763

Try to fix #1763 and a small refactoring
Fix #1737
Fixed #1790
Bug 0001789 correction (incorrect battle field detection)
Merge pull request #10 from Macron1Robot/works

Bug 0001789 correction (incorrect battle field detection)
Fixed #868 - wrong battlefield in ship-to-ship combat
Merge branch 'develop' of https://github.com/vcmi/vcmi into develop
Tweak absolute immunities for spells accordint to FizMiG
- Possible fix for #1769
- Fixed all possible (even unexpected) crashes when AI looses active hero
fix for #1779
"val" of SPELLCASTER bonus = spell level. Set it to expert for archangel.
Add new general method for battle stack access
Use new battleGetStacksIf method