lots more updates and added service calls.
changed a few floats to doubles for accuracy.
fixed corp roles truncation on initial load (from uint32 to uint64)
started a random location class with methods to generate a random planet,
moon, points between 2 or 3 planets, and a random point within the solar system.
more updates to mapData...still not complete.
more updates to search....works, but return isnt right.
more updates to undock.....still not updating client correctly.
updated agents std::vector to std::list for faster iteration.
added fleet enums for later
began console command system with one command for now.  (exit)