From Parias: Fix for Mantis 3094: Request for new scripting function: ts.playCutscene()

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11076 387891d4-d844-0410-90c0-e4c51a9137d3
Fix for Mantis 3093: mn.getMissionFilenname() doesn't return a value if in GS_STATE_BRIEFING

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11077 387891d4-d844-0410-90c0-e4c51a9137d3
Parts of mantis 3103 (From MageKing17)

Points 3-5 from the mantis ticket
i.e. use OPF_SSM_CLASS in appropriate places

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11078 387891d4-d844-0410-90c0-e4c51a9137d3
Fix for Mantis 2888 - add Suffix support to disable suffixes for messages on a per message basis in messages.tbl. See the wiki.

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11079 387891d4-d844-0410-90c0-e4c51a9137d3
Yarn's patch for Mantis #3106 (Font parameter in hud_gauges.tbl not parsed correctly)

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11080 387891d4-d844-0410-90c0-e4c51a9137d3
CommanderDJ's patch for Mantis #3050 (Custom mainhall text is limited to 10 chars in the campaign editor)

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11081 387891d4-d844-0410-90c0-e4c51a9137d3
Yarn's patch for Mantis #3107 (Parts of the interface code assume a font size of 10)

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11082 387891d4-d844-0410-90c0-e4c51a9137d3
CommanderDJ's patch for Mantis #2899 (AddressSanitizer: heap-buffer-overflow in snd_play() sound.cpp)

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11083 387891d4-d844-0410-90c0-e4c51a9137d3
fix Mantis #2987 (AddressSanitizer: global-buffer-overflow in message_queue_process())

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11084 387891d4-d844-0410-90c0-e4c51a9137d3
Fix mantis 3108 (from Yarn)

Make parsing of DRADIS and custom hud gauges consistent with the rest
of the hud gauges

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11087 387891d4-d844-0410-90c0-e4c51a9137d3
Fix mantis 2804: beams can use damage factors

Add game_setting.tbl option that allows beams to use weapons table
Armor/Shield/Subsystem damage factors

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11089 387891d4-d844-0410-90c0-e4c51a9137d3
Fix Mantis 3109: Revert r11079 and reopen #2888 since I didn't realize that Fred messages also often use built-in suffix appending. Need to either use FUBAR's original solution or re-engineer something else.

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11090 387891d4-d844-0410-90c0-e4c51a9137d3
From MageKing17, Makes the $CD: token for cutscenes.tbl optional. Useful, since a majority of assets no longer require physical CD's.

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11092 387891d4-d844-0410-90c0-e4c51a9137d3
use the OBJ_INDEX macro, because that's why we have it

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11093 387891d4-d844-0410-90c0-e4c51a9137d3
Between the Ashes HPC request: allow ships to attack others on the same team

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11094 387891d4-d844-0410-90c0-e4c51a9137d3
MageKing17's patch for Mantis #3110: Message Brackets not displayed with 'Invisible to Friendlies' flag

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11095 387891d4-d844-0410-90c0-e4c51a9137d3
and on the subject of Mantis #3110: fix the multi_sexp_deal_with_ship_flag issue that MageKing17 noticed, and tweak a sexp to be more clear

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11096 387891d4-d844-0410-90c0-e4c51a9137d3
Between the Ashes HPC request: extend ai-chase-same-team to ai-disarm, ai-disable, and ai-destroy-subsys too

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11097 387891d4-d844-0410-90c0-e4c51a9137d3
stupid missing parenthesis >.>

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11098 387891d4-d844-0410-90c0-e4c51a9137d3
related to Mantis #2971: properly reset shield info when we have a null objp

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11099 387891d4-d844-0410-90c0-e4c51a9137d3