Implement the DRLA-specific map events.
We need to -1 here so the end of the loop makes it 0.
SoulEffect should set AuraLevel as well, also remove duplicate aura icons array and move some stuff around
Merge branch 'master' of https://github.com/Kyle873/DoomRPG
Merge branch 'master' of https://github.com/Kyle873/DoomRPG into drlaupdate