Added the basic livereloading grunt script. Closes #1
Added the router, primus.js script, and basic event handling.
Added documentation for the basic events.
I have added a transmit method to the router to allow for nicely returning objects. Now transmitting success upon creating a room.
Joining a room now transmits to the user that the room has been joined successfully. Also informs the users previously in the room that the room has been updated.
Add documentation for the events emited back to the client.
Client side primus example is now working :)
Remvode the router because it was not working properly. Setting the alias is currently working.
I have now switched to using the primus emit module which takes care of all of the routing I was previously attempting to implement.
Creating rooms is now working and tested. I currently need to ensure that a room with that name does not already exist.
Joining a room now rejects if the room is not valid.
Map generation, map rendering, city placement & rendering, particle engine, nuke firing animation, nuclear explosion, damage to cities with particle effects, accuracy calculation and display, destruction of cities
Comments for backend integration
Merge remote-tracking branch 'origin/chris' into dawson