Syntax fix

Syntax fix: cdMenuInject macro doesn't like to be alone...
Sorted and added hardcore

Sorted options and added hardcore flag - to be used appropriately,
but without ability to set for a while.
Added items to clear RLV on RLV Off

When RLV Off button pressed, should clear RLV restrictions from
the Key.
Added strategic pauses

Added strategic pauses to try and smooth out events and make them
less taxing on startup.
Enhanced debugging

Enhanced debugging so that ids of zero would be printed at
higher debug levels.
Reworked Outfits menu to use sep channel; fix bugs

New rework code required some bugfixes. Reworked code so that
the resulting Outfits menus would put the results on a different
channel OTHER than the dialogChannel - to prevent namespace
collisions (what if there was an outfit with the same name as
a Colour? or even an outfit named "240min" or "Options"?)
Added code to notify controllers

When Dolly selects "RLV Off" controllers are notified.
Implemented more hardcore

Hardcore mode removes time limit on poses.
Reworked conditional for Pose Menu

The original conditional caused bugs; reworking it fixed bugs.
Now if Dolly poses themselves, then they (and anyone else) can
Unpose Dolly. If someone else poses Dolly (no matter who) then
Dolly cannot Unpose.
Moved setDollType

Dont need RLV to set Doll type....
Renamed DEBUG_BADRLV to FAKE_NORLV

The name should not reflect what it is for but what it DOES...
especially as we need a non-RLV operation for testing that mode,
not for debugging bad RLV.
Minor comment cleanup

Minor comment cleanup.
fixed paging; added Main Menu handler

Fixed paging of Poses menu, and added a handler for a Main Menu
option. Converted paging to rollover rather than stop at ends.
removed Ascent (going up) option for now.
Selecting RLV On/Off stays put

Selecting the RLV On and RLV Off buttons now puts the main menu
back up again, saving aggravation.
Added Main Menu handler; speed up paging

Updated Outfits menu with paging and a Main Menu handler; removed
going up capabilities for now.