Correct bug with close
Beginning physics of platformer, still need to calibrate jump constant
Chaos is a ladder.
8bit logo.
Gitignore and removal of pyc files.
2D "Megaman" physics implemented
Wall-jumping is beginning to become something
Set a constant speed on wall
Correct bug with no stick direction on slide wall
Begin sword and ennemies physics
Implmenting the attack to the sides

Merge branch 'master' of https://github.com/EliasFarhan/GBJam

Conflicts:
	data/json/level.json
Implmenting the attack to the sides

Merge branch 'master' of https://github.com/EliasFarhan/GBJam

Conflicts:
	data/json/level.json
Correct bug with Cat collision with attack
Correct bug with no stick direction on slide wall
Adding game over screen
Adding images
Ground implemented
Added trunk
Adding LCD Shader effect from Tenchi
Implementing the slump