Bugfix: CollidesWithTunnelWalls slipped through CollisionBehavior
conversion.
Added hysteresis to undamage() in DamageableBehavior.
DEFObject: Added local store of EnemyDefinition, ability to ignroe
projectile collisions, bobbing, firing fixes.
Added God Mode JVM property catcher in Player.
Bugfix: Boss object blocked projectile access to shield generator by
absorbing hits before they are relevant.
Added support for DEFObjects ignoring projectiles.
Added monad support for SlowlyRotating.
Cleanup: Mutliline method call to pinpoint possible
NullPointerException in TunnelEntranceObject.
Added hysteresis to aiming in AimAtPlayerBehavior.