Added missing colors

-List highlight colors where hard-coded
-Added them to ColorConfig and ColorConfigLoader
-Changed Renderer so it uses ColorConfigLoader to init the highlight
colors of the list
Added NetManager::IsConnectedToMainServer()

Parameters
	none
Return
	true if connected to server, otherwise false
Added check if connected to main server

-If the client is not connected to the main server, a message box will
appear saying so.
-Single player games still work as normal
-Multiplayer games works as before if the client can connect to a server
Fixed issue with BulletSpeed always being slow when SuperBall

-PlayerInfo now has the isFastMode bool
-PlayerInfo will not set BulletSpeed to slow if isFastMode is true
-isFastMode in PlayerInfo will now be set during initialization
Added ConfigItem bool value

-Added boolValue and isBool
-Updated RenderTools so that it checks wether the ConfigItem is bool.
-If the ConfigItem is bool, the plus and minus won't be drawn
Added bool ConfigItems

-Added Setters/Getters for bool in ConfigItem
-Added PlussMin::Flip which will be used to flip bool values
-Added collision check in MenuManager
-Addded Set in config list that takes a bool isntead of an int