Alpha build v0.98

>Created new values for minimum damage.
>Updated miss-chance to be easier to change and more consistent.
>Changed weapon damages. Should be more likely to get a higher roll now.

>Type damages done.
>Type Damages {
longsword {
against slime : 0.80
against lizard : 0.90
against drake : 1
against matt : 1.25
}
shortsword {
against slime : 1.3
against lizard : 1.15
against drake : 0.9
against matt : 0.8
}
bow {
against slime : 0.80
against lizard : 1.5
against drake : 1
against matt : 0.45
}
}
>These new type damages, however, can end up being below the minimum
value for a roll. This is intentional.
>Added supply drops during boss battle if player is weak.