PRINCE: LMB outside inventory - give / use item
CGE2: Implement a couple of stubs
CGE2: Add a work around for missing VBM in scene 4
SCUMM: Add UK Windows version of Freddi Fish 3.
PRINCE: leftMouseButton() - code clean up
FULLPIPE: Fix selector in debug scene
CGE2: Implement snMidi()
CGE2: Add a safeguard in Sprite::show()
README: Remove Keymapper trigger key note, add Vkeybd mouse button note.

As the keymapper is still WIP/unstable, this should be omitted from user
documentation. Added note on mouse button trigger for virtual keyboard
as this was not noted in any user documentation.
MAEMO: Add "small" virtual keyboard pack to port packaging.
WII: Add "small" virtual keyboard pack to port packaging.
N64: Add "small" virtual keyboard pack to port packaging.
LINUXMOTO: Add "small" virtual keyboard pack to port packaging.
DINGUX: Add "small" virtual keyboard pack to port packaging.
GPH: Add "small" virtual keyboard pack to CAANOO port packaging.
GPH: Add "small" virtual keyboard pack to GP2X port packaging.
GPH: Add "small" virtual keyboard pack to GP2XWIZ port packaging.
GPH: Add "small" virtual keyboard pack to CAANOO debug port packaging.
GPH: Add "small" virtual keyboard pack to GP2X debug port packaging.
GPH: Add "small" virtual keyboard pack to GP2XWIZ debug port packaging.