Fix for shield current and max incorrectly displaying, Incremented toc.xml to current version
Merge remote-tracking branch 'origin/master'

Conflicts:
	toc.xml
Merge remote-tracking branch 'origin/development'
Fix for shield current and max incorrectly displaying, Incremented toc.xml to current version
Making the big number helper cleaner, and easier to read
need to reverse the sizes order, or else we'll run into bugs because 'Short' will always be triggered for all numbers greater than 1000
Seperate castbar options
Merge branch 'development' of https://github.com/vikinghug/VikingUnitFrames into test-170
Merge pull request #104 from vikinghug/test-170

Test 170
Merge pull request #107 from vikinghug/master

Update Development to latest Master Version
focus clears when dead unit disappears. Also saves target on reloadui
changed to numbertohuman
add option to use outline font
match spacing
Merge pull request #98 from Arthmael8610/development

Fix for shield current and max incorrectly displaying
move font option to text style
Removed unnessercary variable
hotfix for error when targeting plant/object with shield = nil
Merge pull request #105 from midraal/feature/text-visibility

add option to use outline font
Merge pull request #108 from Crowdedlight/Bugfix/focusframe

Bugfix/focusframe