Scripts cleaning

* Cleaned all the LSL scripts with the LSL Editor
Updated Compiling information

* Make sure everyone knows we're recommending Mono 3.10 now
Updating Contributors list

* Updated the whole list of people who have helped this year on WhiteCore with patches
Fix remaining references to openSimBase

This pulls a clean pull request #114
Fixing what's wrong

* Seems I made an error when changing this to hop://, reverting it back to secondlife:// so viewers recognize it again
SimpleCurrency

* Adjusted the Scheduler timer, it's now settable in the Economy.ini file
SimpleCurrency

* Make sure System Users don't get added to the Scheduler
Bin Cleaning

* Seems these files were never renamed to the new name
Currency

* Cleaned up some "impossible" values as a Yearly schedule would be enough
Currency

* More cleaning to make things readable
Currency

* Added a new function GetNextWeekDay which returns a DateTime in preparation for the Scheduler changes
Currency

* Fixing long lasting bug with Weekly Stipend Payments
- Problem was that RunEvery was picked up, multiplied by 7 and written back to the database with that value.
Next time the Scheduler would pick that value and multiply it again and using it as a multiplier to write a even further date in the future.
DotNetEngine

* Update the engine so it can now serialize data into seperate AppDomains
* Update to the ini file, so not every script is loaded in the same AppDomain but "loadbalanced" over more of them.
- This does increase the memory load
DotNetEngine

* Disabling the Stats for now, it seems that part still needs some additional work
SceneManager

- Return success/fail for public CreateRegion()
- Code cleanup
Misc code cleanup
Terrain updates

- Corrections to terrain map generation to optimise memory load,
particularly for large regions
- Additional terrain types
- Removal of incorrect settings for ‘Flatland’
- Code cleanup
Vehicle parameters

- Add serialization of vehicle parameters for OAR export & import
- Add vehicle parameters to region  ‘sim’ backup
Merge branch 'master' of github.com:WhiteCoreSim/WhiteCore-Dev