Cleaned up code
added annimated death screen & auto moving enemys
Merged Dale's Code
Added music
Converted from Wav to ogg vorbis
Added the actuall OGG files
Added a tileset option to the world format
cleanup;
more cleanup, added desert tileset
removed silly KDE files
added .gitignore file
cleanup
removed legacy files
aligned death screen properly
Commented out dale's debug code
Changed rendering engine to use a variable instead of a const for determining screen resolution
changed to a player-centric rendering system
cleaned up accidental .swp files
Fixed .gitignore to not grab VIM's .swp files
Added deffered rendering for the Player for testing