Better Camera View and Primitive Energy Bar

I spent too much time on trying to change the player movement but didn't
do anything to it.

I made a better Third Person Camera that I might wanna expand to
incorporate the Rover Model's small camera on the front. I moved the
Rover down towards the terrain  because apparently it was above it to a
significant degree.

Energy Bar is extremely primitive and it is not tied to the Rover's
position yet. It is also just draining a constant factor and not related
to whether or not the Rover is in the light spots.

I did not implement a Mission Timer yet.
Yes, I know there is a lot of stuff to do but eventually it will get
done. My next goal for now is the hopefully change and improve the
player movement.