Added new abilites to #npcedit.

I added the ability to modify stats, version, maxlevel, PhR, no_target_hotkey, adventure_template_id, npc_spell_effects_id, trap_template, special_abilities, scalerate, healscale, spellscale, and color.
Update command.cpp
Update command.cpp

Removed an accidental repetition of atoi.
Updated with fix.
WIS fix.

WIS was actually setting MR.
Merge pull request #152 from KinglyKrab/master

Command.cpp
Merge branch 'master' of git://github.com/EQEmu/Server
* updated & sync'ed w/ EQEmu

Signed-off-by: fallenangelX <http://infinity.3utilities.com/>