The test is over, i'm happy now.

As I said, the test(disaster) is over, I'm happy now. So I wrote some code for reading the map.
Yesssss..... you can see the map will include coordinate of many blocks. the input form will be like that:
1 2 3 4 5
5 4 3 2 1
I didn't write the checker to see if the input is valid or if there's any error of the inputs because I trust you guys won't use  mean input to test my program!!! (And I'm being lazy.) 
Anyway lets talk about SERIOUS THINGSSSSS:
So. As you see, I already write the code for loading map. And I think I won't right a editor for the map RIGHT NOW because any idiot and edit this map by notepad. As more ability the block contained(movement, transform...) I think I will write a editor. Because my goal is to play it when i was boring so i'm trying to make it as funny as i can. 

For the "block loader" and "block tracker", I don't want to write it right now because I'm lazy. As you know Angus can't programming. So Jae, can you write the block loader?...... just make it load blocks on the board. SIMPLE AND EASY! also, I think you should also change the "checktouch" method. Just add these block into the checker. It will generally be like that:

//"GENERALLY"

		for(int k = 0 ; k <dot_count ; k++)
		{		
                       for(int a = 0 ; a <b_x.length ; a++)
		      {
			if(x[k]== b_x[a] && y[k]==b_y[a])
			{
				return true;
			}
                     }
		} 

I guess it's not general at all......
Anyway...... you can just copy it

Hmmmmm.... thats it.
I hope you can see it...
If you don't I will let you see it~