configure.ac: Check and use -Wno-unused-local-typedefs GCC option

With GCC 4.8.2 the COMPILE_TIME_ASSERT macro produces a spurious
warning about an unused local typedef:

    In file included from pixman.c:29:0:
    pixman.c: In function 'optimize_operator':
    pixman-private.h:1019:22: warning: typedef 'compile_time_assertion' locally defined but not used [-Wunused-local-typedefs]

The flag -Wno-unused-local-typedefs suppresses that warning.
test/utils.c: Add support for separable blend mode ops to do_composite()

The implementations are copied from the floating point pipeline, but
use double precision instead of single precision.
test/check-formats.c: Add support for separable blend modes
pixel-test: Add support for mask pixels

Support is added to pixel-test for verifying operations involving
masks. If a regression includes a mask, it is verified with the
pixel_checker API in in both unified and component alpha modes.
pixel-test: Command line argument to specify the regression to run

A new command line argument allows the user to specify which one of
the regressions should be run.
test/tolerance-test: New test program

This new test program is similar to test/composite in that it relies
on the pixel_checker_t API to do tolerance based verification. But
unlike the composite test, which verifies combinations of a fixed set
of pixels, this one generates random images and verifies that those
composite correctly.

Also unlike composite, tolerance-test supports all the separable blend
mode operators in addition to the original Render operators.

When tests fail, a C struct is printed that can be pasted into
pixel-test for regression purposes.

There is an option "--forever" which causes the random seed to be set
to the current time, and then the test runs until interrupted. This is
useful for overnight runs.

This test currently fails badly due to various bugs in the blend mode
operators. Later commits will fix those.
pixel-test.c: Add a number of pixels that have failed at some point

This commit adds a large number of pixel regressions to
pixel-test. All of these have at some point been failing in
blend-mode-test, and most of them do fail currently.

To be specific, with this commit, pixel-test reports 431 failed tests.
pixman/pixman-combine32.c: Bug fixes for separable blend modes

This commit fixes four separate bugs:

1. In the computation

      (1 - sa) * d + (1 - da) * s + sa * da * B(s, d)

   we were using regular addition for all four channels, but for
   superluminescent pixels, the addition could overflow causing
   nonsensical results.

2. The variables and return types used for the results of the blend
   mode calculations were unsigned, but for various blend modes (and
   especially with superluminescent pixels), the blend mode
   calculations could be negative, resulting in underflows.

3. The blend mode computations were returned as 8-bit values, which is
   not sufficient precision (especially considering that we need
   signed results).

4. The value before the final division by 255 was not properly clamped
   to [0, 255].

This patch fixes all those bugs. The blend mode computations are now
returned as signed 16 bit values with 1 represented as 255 * 255.

With these fixes, the number of failing pixels in pixel-test goes down
from 431 to 384.
pixman-combine32.c: Fix bugs related to integer promotion

In the component alpha part of the PDF_SEPARABLE_BLEND_MODE macro, the
expression ~RED_8 (m) is used. Because RED_8(m) gets promoted to int
before ~ is applied, the whole expression typically becomes some
negative value rather than (255 - RED_8(m)) as desired.

Fix this by using unsigned temporary variables.

This reduces the number of failures in pixel-test to 363.
Soft Light: Consistent approach to division by zero

The Soft Light operator has several branches. One them is decided
based on whether 2 * s is less than or equal to 2 * sa. In floating
point implementations, when those two values are very close to each
other, it may not be completely predictable which branch we hit.

This is a problem because in one branch, when destination alpha is
zero, we get the result

      r = d * as

and in the other we get

      r = 0

So when d and as are not 0, this causes two different results to be
returned from essentially identical input values. In other words,
there is a discontinuity in the current implementation.

This patch randomly changes the second branch such that it now returns
d * sa instead. There is no deep meaning behind this, because
essentially this is an attempt to assign meaning to division by zero,
and all that is requires is that that meaning doesn't depend on minute
differences in input values.

This makes the number of failed pixels in pixel-test go down to 347.
Use floating point combiners for all operators that involve divisions

Consider a DISJOINT_ATOP operation with the following pixels:

- source:	0xff (8 bits)
- source alpha:	0x01 (8 bits)
- mask alpha:	0x7b (8 bits)
- dest:		0x00 (8 bits)
- dest alpha:	0xff (8 bits)

When (src IN mask) is computed in 8 bits, the resulting alpha channel
is 0 due to rounding:

     floor ((0x01 * 0x7b) / 255.0 + 0.5) = floor (0.9823) = 0

which means that since Render defines any division by zero as
infinity, the Fa and Fb for this operator end up as follows:

     Fa = max (1 - (1 - 1) / 0, 0) = 0

     Fb = min (1, (1 - 0) / 1) = 1

and so since dest is 0x00, the overall result is 0.

However, when computed in full precision, the alpha value no longer
rounds to 0, and so Fa ends up being

     Fa = max (1 - (1 - 1) / 0.0001, 0) = 1

and so the result is now

     s * ma * Fa + d * Fb

   = (1.0 * (0x7b / 255.0) * 1) + d * 0

   = 0x7b / 255.0

   = 0.4823

so the error in this case ends up being 0.48235294, which is clearly
not something that can be considered acceptable.

In order to avoid this problem, we need to do all arithmetic in such a
way that a multiplication of two tiny numbers can never end up being
zero unless one of the input numbers is itself zero.

This patch makes all computations that involve divisions take place in
floating point, which is sufficient to fix the test cases

This brings the number of failures in pixel-test down to 14.
utils.c: Set DEVIATION to 0.0128

Consider a HARD_LIGHT operation with the following pixels:

- source:           15      (6 bits)
- source alpha:     255     (8 bits)
- mask alpha:       223     (8 bits)
- dest              255     (8 bits)
- dest alpha:       0       (8 bits)

Since 2 times the source is less than source alpha, the first branch
of the hard light blend mode is taken:

        (1 - sa) * d + (1 - da) * s + 2 * s * d

Since da is 0 and d is 1, this degenerates to:

        (1 - sa) + 3 * s

Taking (src IN mask) into account along with the fact that sa is 1,
this becomes:

        (1 - ma) + 3 * s * ma

      = (1 - 223/255.0) + 3 * (15/63.0) * (223/255.0)

      = 0.7501400560224089

When computed with the source converted by bit replication to eight
bits, and additionally with the (src IN mask) part rounded to eight
bits, we get:

        ma = 223/255.0

        s * ma = (60 / 255.0) * (223/255.0) which rounds to 52 / 255

and the result is

        (1 - ma) + 3 * s * ma

      = (1 - 223/255.0) + 3 * 52/255.0

      = 0.7372549019607844

so now we have an error of 0.012885.

Without making changes to the way pixman does integer
rounding/arithmetic, this error must then be considered
acceptable. Due to conservative computations in the test suite we can
however get away with 0.0128 as the acceptable deviation.

This fixes the remaining failures in pixel-test.
Copy the comments from pixman-combine32.c to pixman-combine-float.c

An upcoming commit will delete many of the operators from
pixman-combine32.c and rely on the ones in pixman-combine-float.c. The
comments about how the operators were derived are still useful though,
so copy them into pixman-combine-float.c before the deletion.
Remove all the operators that use division from pixman-combine32.c

These are now handled by floating point combiners.
Merge branch 'master' of git://anongit.freedesktop.org/git/pixman