Merge remote-tracking branch 'gre/master' into gremerge

* gre/master:
  Aggregate Meta data between following games
  fix the mine positionning and color
  new map tileset
  Move map sepcific to maps.js
  fix previous commit
  polish Tavern position and fix sprite order on x
  sort sprites to fix the z-index
  Add more animations
  Provide basic position interpolation
  Reboot client rendering: React + Pixi.js + RxJS

Conflicts:
	deploy
add a border around the world
push first game event to the chan
Merge branch 'master' of git://github.com/gre/vindinium

* 'master' of git://github.com/gre/vindinium:
  Various polishes + MineSpark shader!
  TurnCount use the real turn counting
  fix Mine positionning
Merge branch 'master' of git://github.com/gre/vindinium

* 'master' of git://github.com/gre/vindinium:
  Attempt for a different brightness time
fix replay stream
Merge branch 'master' of git://github.com/gre/vindinium

* 'master' of git://github.com/gre/vindinium:
  Using bufferWithTime to throttle game states
fix replay of games which round is still in memory
Merge branch 'master' into blood