Left and right movement; WIP: jumping.
Get jumping to work; TODO: fix animation later on.
Update .gitignore
Movement somewhat works now; stops intermittently for some reason.
Tileset prefabs.
Camera movement and programmatically generated sample stage.
Ladders.
All sorts of rooms.
Fixed some stuff in ExitRoom.
Fixed camera.
Room traversal.
Generate new level once you've reached the level exit.
Refactored initial room generation to GenerateEntryRoom()
Fixed room traversal.
Various camera fixes.
Added a tag for rooms.
HACK: fixed movement.
Point next room's entrance to current room's exit.
Began work on the Fountain.
Attempt to fix Ladder.