added game-start update of empire owned objects counters so they will be accurate during the first turn

git-svn-id: svn://svn.code.sf.net/p/freeorion/code/trunk@7689 dbd5520b-6a0a-0410-a553-f54834df5b05
Don't pass texture data to glTexImage2D when querying the texture proxy. Fixed bug with NVidia drivers; reported by JdH.

git-svn-id: svn://svn.code.sf.net/p/freeorion/code/trunk@7690 dbd5520b-6a0a-0410-a553-f54834df5b05
Updated Xcode project

git-svn-id: svn://svn.code.sf.net/p/freeorion/code/trunk@7691 dbd5520b-6a0a-0410-a553-f54834df5b05
corrected wrong indent of an AI script code section

git-svn-id: svn://svn.code.sf.net/p/freeorion/code/trunk@7692 dbd5520b-6a0a-0410-a553-f54834df5b05
Merge branch 'master' into cleanup_orders

Conflicts:
	FreeOrion/default/AI/AIFleetOrder.py
Merge branch 'master' into cleanup_orders

Conflicts:
	FreeOrion/default/AI/AIFleetOrder.py
remove fleet checks
remove unused vars
rename variables to lower case
rename executor to fleet
remove unused parenthesis
fix typo