Initial commit
initial commit. testing, build code
brainstorming
crude mainmenu
platformer basics, using assets from unity example game in Assets/example
title, logo
world/environment, with no behaviours or character graphics
crude raptor art; mirroring
quit; enemy graphic
spawns, gameover
gameover screen
name change, website
ld link
count enemies killed. fixes #27
title screen text. fixes #20
I'm not actually going to write automated tests for ludum dare, delete testing tools
pause/unpause. fixes #8
spawning. #18, #3

no more sliding down hills
tweaking spawns. fixes #18, fixes #3

not perfect, but good enough
rock wall visible. fixes #14