RangedWeaponComponent files
Added PugiXML Parser
GameItemTypeDefXML added and implemented
item data filename change
Added GameEntityType Move Semantics

I'm not sure if these are implemented correctly...
CreatureTypeDefXML, CreatureType move semantics
Build Postevent - copy data folder
Temp fix for SFML exitprocess crash
Component Loading Progress
Fixed equipslot loading issue
Updated to SFML 2.1, default font, fast debug