New state server for entity handling
The state server will now monitor subscribing processes

It will unsubscribe them automatically if they die.
created game entity
Merge branch 'refactor' of https://github.com/Hmart/ludowars into refactor
added game enity
Entity gen server integrated with the state server
Entities can now process and propagate driver states
Separation of player logic
Added mapsupport for serverside colliders
Merge branch 'refactor' of github.com:Hmart/ludowars into refactor
Implementing adding entities and subscribing to the state events
New state server for entity handling
The state server will now monitor subscribing processes

It will unsubscribe them automatically if they die.
created game entity
added game enity
Entity gen server integrated with the state server
Entities can now process and propagate driver states
Separation of player logic
Added mapsupport for serverside colliders
Implementing adding entities and subscribing to the state events