[DF-1995] Remove SpeedTree custom RenderBatch
[DF-1995] SpeedTree rendering realized through default render batch. update material shader
[DF-1995] Fix iOS and MacOS Projects
[DF-2509] Remove tilemask copy\paste from heightmap editor. Add tilemask copy\paste mode into tile mask editor
[DF-1995] Fix Win32 Project
[DF-2509] Add tilemask copy\paste ui
Merge branch 'development' into speed_tree
[DF-2509] Remove unneeded code
[DF-2509] Fix tilemask copy\paste issue with alexKist brush - invalid brush file format
Merge branch 'dava/development'
[DF-1995] Fix Material::PrepareRenderState signature
Merge branch 'development' into speed_tree
Merge branch 'development' into speed_tree
[DF-2479] add new message descriptions
Merge branch 'DAVA/development'
[DF-2509] Fix invalid copy\paste start point at the tilemask editor. Fix adding copy\paste undo actions when starting point is not set
Merge branch 'dava/development'

Conflicts:
	Tools/ResourceEditor/Classes/Qt/Scene/System/HeightmapEditorSystem.cpp
	Tools/ResourceEditor/Classes/Qt/Scene/System/TilemaskEditorSystem.cpp
[DF-2097] add ctrl+w shortcut
[DF-2097] add ctrl+f4 ability & Merge branch 'DAVA/development'
Merge branch 'dava/development'