Starting to make a HUD. Overlay objects are persistent and will be separated on to a new layer.
Added Show Help to HUD
Changed position of current player info. Also restricted the use of to human players
Made HUD a seperate layer
Made inventory show only blue players' items
HUD wasn't actually showing properly before. Reset all elements to persistible
It now takes all move points to exit room
Fixed HP overlay not updating player's HP during enemy phases
Removed item drop from player deaths
End game added