Updated builds.
Matrix4.setRotationFrom* -> Matrix4.makeRotationFrom* and make them fully destructive as they are already partially destructive.
simplify Object3D matrix construction via use of Matrix4.compose().
optimize Matrix4.compose to remove temporaries and unnecessary matrix multiplication.
Copy Blender 2.65 exporter.
Update Blender exporter versions.
Blender addons have a new path on Linux.
UI.js: Added textTransform and .remove() to Panel.
Added .setGeometry() and .setMaterial() to Mesh.
Hacked WebGLRenderer to allow changing geometry of object.
Updated builds.
Editor: Built in geometries parameter editor starting to work.
Editor: Torus is now configurable :)
SceneExporter2/SceneLoader2: Added TorusGeometry.
Improve hemisphere light documentation.
Matrix4.compose -> makeFromPositionQuaternionScale, add Matrix4.makeFromPositionEulerScale().
SceneLoader2/SceneExporter2: Added .visible support.
Editor: Added PlaneGeometry and CubeGeometry parameters panel.
Editor: CylinderGeometry parameters panel.
Updated builds.