Moved over changes of steamwheel to shaders that fixed some stuff
Removed ridiculous not-working atmospheric scattering skybox
it did nothing useful seriously
Already implemented in Panel
Show warnings from compiling shader programs even if they were successful
Fixed not detaching shaders before removing them (they were never actually removed)
Added MaterialProperties.TextureType so materials aren't limited to TextureTarget.Texture2D (only applies to basetexture for now)
Added (working!) skybox
Added Utilities.Black for easy access to a generic black texture
Fixed double printing texture not found error.
Check if the material is valid before drawing
removed test code
Load a skybox in the testbed
Upped version