OGL window context
raw Model class working
t/r/s operations working
simple OBJ importer working
Camera + Scene classes
minor fixes to Scene/Camera/Model
tools' namespace created, Renderer class, and more code refactoring
just deleted test and test.cpp
new importObj function
using c++11 now, new Model constructor
hard coded lightning
hard coded lightning working
several lines of ugly code added to solve lightning issues
Model::setData()
Classes added: Input, Messenger. key_callback modified
keyboard and mouse scroll callbacks working
Improved and still improving Input/Message handling. Camera rotation working.
Refactoring...
last commit before Light class
class Light implemented