AirBlast now toggle levers once again
All damages have been renormalized
Firebender fire now does damage from the firebender, not the fire (and
its damage will be configurable)
Waterbending once again douses flame
AirBubble no longer stops lava flow
Paralyze no longer has a cooldown - instead, entities paralyzed cannot
be paralyzed again for that amount of time
Things caught on fire from Firebending will now burn up to a maximum
amount of time
Fireball's explosion was made noticeable
IceSpike's slow will now has a short time before it can affect the same
entity twice