Omega via svn r10166:
logic shift on the "checktank" function, that way if target/unitID is nil, it just returns true so we don't squelch warnings if a mob has no target yet.
Omega via svn r10167:
fix a royal fuckup where I never commited blackfuse update after 10 man heroic testing weeks ago and instead edited a local copy i then replaced with an updated dbm version and lost all mod work and never realized it until 25N testing done today.
Long story short, i had an updated mof rot his, then accidentally deleted it, i just redid it off memory but it's probably not as good as my original mod i wrote. Hopefully it's enough and i can patch it up more on flex this weekend.
Merge branch 'master' of git://git.curseforge.net/wow/deadly-boss-mods/mainline
Omega via svn r10168:
add mod:SetBossHPInfoToHighest() to paragons
Merge branch 'master' of git://git.curseforge.net/wow/deadly-boss-mods/mainline
Omega via svn r10169:
So yeah, events work better when you register them.
Omega via svn r10170:
Some updates based on newest spell data
Merge branch 'master' of git://git.curseforge.net/wow/deadly-boss-mods/mainline
Omega via svn r10171:
Math stuff
Omega via svn r10172:
Small Shadow Pan Monastery update
Bugfix to fallen protectors to prevent double warnings
Omega via svn r10173:
add an option to the LFG/LFR/BG sound enhancement so it's not forced.
Merge branch 'master' of git://git.curseforge.net/wow/deadly-boss-mods/mainline
Fix