* Core/Spells: Fixed Revive Pet to revive the pet near the owner

Closes #11196
* Core/Logging: Minor changes
- Select stderr when writing ERROR and FATAL messages
- Simplify function defines
- Fix `logs` table structure with latest logging changes
* Core/Build: Fix build when WITH_COREDEBUG CMake flag is selected
* Rename 2013_11_10_07_world_conditions,sql to 2013_11_10_07_world_conditions.sql
* Scripts/SunwellPlateau: reworked InstanceScript and applied codestyle
* Core. fix build and some codestyle changes
* Scripts/ZulAman: fix exploit that player can fly until logout
修复生成错误
* DB/EAI: Some updates from acid to add to EAI before final convertion.
* DB/creature_ai_text: Fix some errors.
* DB/SAI: Some EAI to SAI conversions.
* DB/SAI: Some EAI to SAI conversions.
* DB/SAI: More EventAI to SmartAI conversions using this tool: https://github.com/TrinityCore/EventAI-to-SmartAI
* DB/SAI: More EventAI to SmartAI conversions using this tool:
https://github.com/TrinityCore/EventAI-to-SmartAI
* SQL: Fix import errors
* DB/SAI: More EventAI to SmartAI conversions using this tool:
https://github.com/TrinityCore/EventAI-to-SmartAI
* DB/SAI: Fix Comments in last commit.
* DB/SAI: More EventAI to SmartAI conversions using this tool:
https://github.com/TrinityCore/EventAI-to-SmartAI
* DB/SAI: Fix comments in last commit again. Damn you Discover.
* DB/SAI: More EventAI to SmartAI conversions using this tool:
https://github.com/TrinityCore/EventAI-to-SmartAI