Ball changes

Changed from object to vector.
Press B to add balls... should be ready for powerups now.
Split & Scatter Ball done

locked playfield so you cant change field when there's balls above the
lower block in the next field
Added new texture for sitckyball
Buggfixing for the win

buggfixed split scatter,
buggfixed the wallcrash & padCrash variable.
Added minimum angle on the ball speed to prevent strict horizontal
movement.
dd