* Scripts/Arcatraz: cleanup InstanceScript to make it work with BossAI
* Scripts/UtgardePinnacle: cleanup InstanceScript
* Core: fix build
* DB/areatrigger_tavern: Add missing trigger for Grom'arsh Crash-Site.
By Aokromes
* DB/areatrigger_tavern: Update sql in last commit to make it reinsertable.
* DB/SAI: More EAI to SAI conversions
* DB/SAI: Fix last commit.
* DB/SAI: More EAI to SAI updates.
* DB/SAI: Fix db startup error
* DB/SAI: Fix error in previous commit.
* DB/Spawns: add npcs on turtle "Green Island" and "Walker of Waves"
* DB/SAI: More EAI to SAI updates.
* Scripting/Torturer LeCraft: Move SAI script for Torturer LeCraft to cpp to make it work properly.
* Scripting/Dragon Blight: A little cleanup to last commit.
* Core/Transports: Remove unused field

Remove unused Transport::_moveTimer field, static analysis complains about it being uninitialized.
* Scripts: fix some issues found by static code analysis (also fix 2 startup errors)