Update notes for submitted changes

* [Fixed] player city shuttle ports to not schedule twice
Update notes for submitted changes

* [Changed] refactored some tests for the village jedi manager. [Added] old man will now know if he has given the player the crystal or not. [Added] better checks for the spawning of the old man. [Added] mocks for village_jedi_manager, village_jedi_manager_holocron and old_man in lua. [Changed] director_manager_mocks to setup everything when the file is parsed to match the test environment with how the environment is when files are loaded from the core3.