SSE2 and 3DNow! point4d functions now have fixed/added C
added locINC, aka ./include as an include directory to both makefiles, so I don't have to do '#include "../include...' anymore
mmxcolor* moved to new header, voxflash.h
 - voxlap5 and voxed updated to use header
 - watcomm inline asm from voxed
 - at&t syntax is new, thanks VladVP

WARNING: the functions were reversed in voxlap5, this is now fixed, but that might mean each invocation of the each function needs to also be fixed
Wrote literal translation of the expandbit256's asm to C