Debugging antialiasing
Line feed fixed
Shader instead of Renderer

Alot of crap
Shaders map

Shader Maps
PNG and ZLIB

Added support file for PNG and Zlib (?!)
Multiple Shaders support

1. Same scene, multiple shaders, multiple models, different shader per
model.
2. Decoupling App space and Shader space  variables.
3. Model can send Shader non existing variables without getting an
error.
Camera control repaired

Can now use camera like back in the old days
Shader & Textures

Shader dcoupling complete. Texture elements added. default texture
assignment.
Textures were not tested yet!
bug
Updated gitignore

So libraries we dont compile will be sent
Textures fixed

Textures fixed! left to see why texture does not repeat
Added textures
Added more textures

No support for texture cycling yet
Messing around with Texture

and adding ariks Face.*
Major Model data windows fix

Added Kdiffuse, KAmbient, Kspecular and renderers.
WIP - Samplers + Textures support

Added samplers + textures stubs for menu.

will add logics later
Samplers display

WIP
ModelData Textures

Textures, Samplers & Shaders are accessible from settings window
Dynamic textures dead

to check it someday
texture fixed