* gameManager.h: Added function decipherInput ()
* gameManager.cpp: Defined function decipherInput ()
Edited Makefile to call correct compiler
Converted m.c_str() to a single char*
Converted m.c_str() to a single char* - corrected stupid typo
Corrected applyMove boolean expression
Corrected some errors in input handling. Others remain. Added executables to the repository.
Merge branch 'version0.0_debug_gameManagerInputHandler' into version0.0_debug