Improved a sanity check in the Bump proc of several mobs to fix issue 113 (formerly 1130) from Nov 2012: bumpable mobs can be bumped into a wall if a closet (including bodybags) is closed over them while pushing.  https://github.com/tgstation/-tg-station/issues/113
Fixed some atmos machine New()'s not calling base's new at right time, and more importantly, initialize() selects new connections rather than aborting if previously connected, as the point of the initialize proc is for construction
Males are cloned with a full beard.
Added a generic .gitignore file
Used wildcard for filenames instead of exact names.
Added some extra files that i missed initially.
Replaced pinpointer steal objective with the nuke disk.
Added a update_inv_w_uniform(0) to pinning medals, so it shows up on the mob icon.
Merge pull request #432 from Rolan7/master

Issue 113 mob->closet->wall glitch fix.
Merge pull request #503 from Ikarrus/medalicon

Minor fix for medals - makes overlay update when pinning a medal to somebody else.
Merge pull request #479 from Tastyfish/pipes

Fixed problems with placing atmos machines connecting to the wrong thing.
Merge pull request #502 from Ikarrus/stealdisk

Nuke disk as standard steal objective
re-arranged cable actions so src wouldn't get deleted before everything was completed
Made hulk talking change all periods to exclamation points
Merge pull request #514 from Tastyfish/cablez

Addressed hulk speach inconsistant punctuation and cable coil problem
Merge pull request #487 from kyrahabattoir/gitignore

Added a generic .gitignore file
Changed the health check for crit in life.dm for humans, monkeys, and aliens from < 0 to <= 0.

Fixes that weird issue where people can take 5 laser hits to the face and still run around at 0 health until someone sneezes on them or they stub their toe.
fixed the changelog... could've sworn I pressed reload
removed changelog.html

Well I thought it was game changing :(
Fixes the bug where clown stamps were usable by anyone, they just didn't affect the sprite.
Also made the stamp check for clumsiness instead of mind.assigned_role.
Changed all crit checks from static zeros to config.health_threshold_crit