Waypoint: fixed to be asset-includeable #1 (more to come, probably)
Waypoint improvements
- Asset-inclusion seems to be working
- Added support for explicitly clearing Cache-like (S)OPs
- Geometry will be auto-reloaded even with interrupted wp writing
Source POP: Cleaned up accumulating escape-quote sequences in asset
TimeBlend qL SOP improvements (work-in-progress)
- subframe-accurate birth/death deletion should be proper now
- various other bug fixes (particle interpolation-related)
- Much faster dying particle detection ("Interpolate Dying Particles")
- wip: Near-Death attribute calculation is not yet updated (==buggy)
new stuff on shelf:
- attrib display markers
- toggle integer frames
Attr Visualize SOP: added coloring option when displaying multiple vectors
NEW: Shot Builder OBJ (experimental)
- population of scene elements from on-disk (.abc) files
Shot Builder OBJ now supports CHOP-type files (+minor fixes)
Merge pull request #33 from johnnyquest/dev

work work work