added: localization
full translation to german including sounds!
fixed: vas on startup didnt work
corrected minorbugs concerning translation
changed: infected wounds increase temperature
added: option hg_infectionChance
fixed bug that makes it impossible for other players to heal an infected wound on you
merged samplemission with the framework itself to reduce its sice and copy&paste tha data everytime
added: drones
fixed syntaxerror in initHumanity.sqf
increased loot in special box
fixed: bug in localization
added new paradrop spots to the map
refactored paradropped box to make it more generic and easier to add new boxes
fixed: undefined variable in initHumanity.sqf
fixed: several bugs concerning infected wounds in initHumanity.sqf
added: multiple paradropped boxes
added: hint if infected/infection healed
added: localization for infection
changed: infection adjusted to fit its explanation
changed: all players are medics from now to fully regenerate health to disable infections and make the medikit better
changed: removed ratingsystem
changed: completely refactored folderstructure
added: option disableTIEquipment for uav's
test fixing up git
git fixed
removed dead code from ui.h