Merge pull request #59 from Jonty800/master

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Merge pull request #60 from Jonty800/master

Added the ability to change the player's model to a block. New ChangeEntity specs: Send a blockID as a string that can be parsed to int if you want to change to a block
Merge pull request #61 from Jonty800/master

Added ability to change texturepacks in game by pressing esc. Added ability to save levels as .dat files
Merge pull request #62 from Jonty800/master

Tetxurepack loading and applet fixes
Merge pull request #63 from Jonty800/master

Fix mouse (1)
Merge pull request #64 from Jonty800/master

Fixed HackState, readded Q and E
Merge pull request #65 from Jonty800/master

Start controller support
Merge pull request #66 from Jonty800/master

Changed packets to use int and not byte
Fixed only default blocks being in singleplayer (49)
Rewrote rope physics to work more realistically with speedhacks
Ammended the bounding box of rope to be more fitting
Fixed the "Cancel" button in TextureSelectionScreen from trying to change texture
Added the ability to change back to the default texture with 1 click
Add "Allow server to override textures" toggle
Added support for texture atlas, which sets a list of BufferedImage once on run()
Added support for a server to change water level
Added support for a server to change side texture by ID
Added support for a server to change edge texture by ID
TODO: Server sided texture packs with cache
Merge pull request #67 from Jonty800/master

Fixed build error
Merge pull request #68 from Jonty800/master

Fixes, additional speedhacks, advanced options
Merge pull request #69 from Jonty800/master

Finished SET_BLOCK_PERMISSIONS packet
Merge pull request #70 from Jonty800/master

Rewrote ShapeRenderer.java to allow the user to try and render using VBOs (Subject to GL Capabilities)
Merge pull request #71 from Jonty800/master

Selectionbox boundary lines are now drawn by the ShapeRenderer
Merge pull request #72 from Jonty800/master

Implemented an experimental toggle to third-person mode (Pressing F6)
Merge pull request #73 from Jonty800/master

The water around the edge of the map, and bedrock is now rendered under custom ambient light
Merge pull request #74 from Jonty800/master

Added missing file InputValueScreen.java
Merge pull request #75 from Jonty800/master

Fixed skins not rendering using ambient light
Merge pull request #76 from Jonty800/master

Added new adv option: Disable hacks
Merge pull request #77 from Jonty800/master

Added a workaround to the linux "TAB" issue
Merge pull request #78 from Jonty800/master

Made ice slippery and added player animations when moving too fast on ice. Finished implementing terrain part of EnvSetAppearance