multiview: Switch View node, first commit
not functional yet (so far it's hardcoded to do left and right,
multiview comes next)
multiview: missing part of the rect->rectf revamp
+ hacking out some double free memory errors - to be addressed later
multiview: Switch View Node, 2nd part
still missing real functionality
and right now we are relying on update button
multiview: ImageNode: making the function to get the name of actview re-usable
(I will need it for the Switch View node)
multiview: Switch View node final commit
there are a few crashes now ... everything is more unstable
but this node is working well.
multiview: nasty commit to avoid segfaults
render_result free needs to be taken care of.
Blender will not spill tons of errors when exiting, but at least it
shouldn't crash during render (though memory is not being freed).