Add mGenCoords.clear() to Skeleton::init()
Delete objects:
- World -> Skeleton, Integrator, ConstraintDynamics
-- Skeleton -> BodyNode
---BodyNode -> (collision) Shape, (visualization) Shape, (parent) Joint, Marker
-- ConstraintDynamics -> CollisionChecker
--- CollisionChecker -> CollisionNode
Merge branch 'origin/master'
Fix memory error caused by last commit
Fix memory error caused by last commit
Merge branch 'origin/master'