.
Updated laser/auto aim.
Merge branch 'master' of https://github.com/AlexHayton/UnityTestProject2
cleanup
Removed AIWeapon.cs.
Added both enemy spawners in test.unity
Updated the alex dev scene
Drops now happen consistently, swapped health and energy drop spawn rates.  Bullets only collide with one enemy now.  Tweaked weapon values to accommodate this (as well as increased enemy spawn rate to get a better idea for how hordes feel).
Created DroppableItem class inside the PickupDropManager.cs to ensure drop rates and associated items are always linked.
Updated light maps in Alex-dev scene.
Almost finished the weaponslot selection guy
Merge branch 'refs/heads/master' into alex
Getting closer with the weapon select GUI.

Not quite there though!