* Revert "* map [+industrial] now uses the dropship templates as an exampel"

* This reverts commit 661c88af99ad22143c241768c70e5d86adfbf02f.
* because this had some side affects if the map shows up in campaign
* use the +country map 'test' assembly as an example instead
* set default and range values for norandomspawn property in entities.ufo

* removed randomspawn entries as this is not longer needed
* added new house tile to +village map theme