BulletSim: update lib32/libBulletSim.dylib to current BulletSim C++ API.
Call ScriptSleep() instead of llSleep() in routine for llEmail.

Signed-off-by: teravus <teravus@gmail.com>
Merge branch 'master' of https://github.com/nebadon2025/opensimulator
BulletSim: update SOs and DLLs with version that enables compressed
AABB maps for Bvh meshes. This greatly reduces the memory usage for
large meshes and for mesh terrain in particular.
Add current .NET windows framework requirement to README.
BulletSim: change collision flags for groundplane to not interact with static objects.
Reorder collision flag setting code for terrain to fit pattern used elsewhere.
Only set the data present event if we actually queued an outoing packet (not if we sent immediately)
Comment out LLUDPServer.BroadcastPacket() to reduce code complexity.  Appears to be a never used method.
Show texture ids for full object/part info console commmds
minor: Add commented out code for apparent passing of texture IDs in ObjectProperties UDP replies to viewer

Not yet shown that this is used or resolves a bug where not all textures appear on objects with an "XML with textures" upload from singularity 1.8.3
Proper texture entries are actually present and appear properly on relog, but not on select from viewer until at least one face texture is changed.
minor: Fix commented out GridInfo service URL to be 8002 in Robust.ini.example rather than 9000 (already done in Robust.HG.ini.example)
BulletSim: update collision flags to make sure they fit in the shorts provided.
BulletSim: restore collision flags when clear collision cache.
THis fixes the extranious addition of objects to the collision cache
which created extra CPU overhead.
Remove legacy sqlite lines added internally by OpenSimulator to the [Startup] section.

These are long unused but confusingly will be seen in the [Startup] section on a "config save".
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Give the caller AddMapTile a valid reason response if this failed due to blank response from server or connection failure.

Raise log lines which indicate problems to warning from debug
Put fcache commands output to console, not log
Make "fcache status" command also display information on disk/mem cache hit rate that is currently only displayed if LogLevel >=1 in [AssetCache] config
update libomv to 5b4c1e8694479629f7cacd72dd6bc39a6b327f9c (git master as of time of this commit)
minor: update pCampbot usage/help statement