issue #1667: Adding file name lookup support for iOS and Android, TBD: Other platform supports.
Added filename lookup support for win32.
Updated cocos2d-js-tests.
Updated CCFileUtils.mm.
issue #1867: Updated CCFileUtils.cpp for android.
issue #1667: Updated the comments for CCFileUtils.h.
Merge branch 'master' of https://github.com/dumganhar/cocos2d-x into myccfileutils
Added resource structure which is the same as cocos2d-iphone.
CrystalCraze works ok on iOS.
issue #1661: CrystalCraze works ok on android.
Updated submodule reference for cocos2d-js-tests.
Fixed a CCMenu bug that prevented the touch priority from being set to the value specified by a call to CCMenu::setTouchPriority(int).
CCTableView: Added a delegate method to inform the implementor that a cell as about to be recycled. CCTableView no longer crashes if a CCTableViewDelegate is not provided.
CCScale9Sprite : handles default modes correctly. Bugs when the source is a sprite that is stored rotated in a spritesheet.
Merge pull request #1886 from FlowerpotGames/master

fixed #1680: CCTableView update. CCMenu bug fix.
Update AUTHORS
Merge branch 'master' into refactor-ccfileutils
Updated JS Tests.
Refactoring CCFileUtils for win32. CrystalCraze works ok on WIN32 now.
Made compatibility with old api CCFileUtils::setResourceDirectory.