Created a timer class (this should end up in engine) that can be updated
to be sped up.  
Created several new classes to accomidate key presses.
VBTetrisPieceMover: in-betweener of the key adapter and the board 
VBTetrisKeyAdapter: base class, has a VBTetrisPlayer and
VBTetrisPieceMover. 
VBTetrisWASDKeys, extends KeyAdapter, used wasd for movement
VBTetrisArrowKeys, extends KeyAdapter, used arrows for movements.