Initial commit.

[[This repository was converted from CVS to Git on 2013-12-26 by
Mike Swanson. Junk commits are attempted to be removed, tags
renamed into a more sensible manner, but for the most part, the
repository remains intact of its historical state.

ZSNES is ancient and dead software, nobody should use it anymore,
and because this is not a repository intended to continue active
development, it may be overwritten entirely (push --force) in the
future. Use at own risk.]]
Addition of the binary files needed to compile ZSNES
*** empty log message ***
Deleting files which were shouldn't be there...
Changed version # (v1.17 -> v1.18)
Changed version # (Winv0.85 -> Winv0.86)
I stupidly corrupted those files just before the release...
This time, these files should be ok
Removed superfluous ^Z at the end of files
Oops I did it again ;)
I corrupted the obj files one more time
These are the good files...
*** empty log message ***
This file was corrupted
New graphics engine leak / ZSNES Version # update
ZSNES Version # update
New graphics engine leak fix (Thanks Trac!)
adding linux stuff
test
Linux commits
sound fix