Font: Update error logging
Crowd: Fix shader program error checking
Quaternion: Add Identity quaternion (no rotation)
Crowd: Tweak bounds checking on members array
Quaternion: Fix GetAxis zero-rotation case
Quaternion: Fix Invert implementation
Quaternion: Tweak Normalize error check
Device.cpp: Tweak error logging
internal/Debug.cpp: Tweak GLFW error logging
internal/Debug.cpp: Tweak GetGLErrorName
Camera3D: Allocate vars after finding program
Node: Fix shader program check
Window: Change error logging
Window: Reset window hints before returning on failed GLFW window creation
Application: Additional error checking
Application: Update error logging
gdk/engine/GUI: Remove Bind/Unbind
gdk/engine/GUI: Tweak error logging
Only call WarnMissingAttribute/Uniform if _DEBUG
Build: Fix copy directory for AL headers