winemaker: Don't destroy relative paths.
winemaker: Add includes separately for vcproj files.
winemaker: Try to find the real case of a given filename or path from project files.
oleaut32/tests: Add DECIMAL tests.
secur32: Set the SSL server name to enable the SNI extension.
wininet/tests: Use test.winehq.com for invalid certs tests.
oleaut32: Do not rely on vtable placement in the implementation structure.
d3dx9_36: Set compilation_errors to NULL when no error encountered + tests.
oledb32: Add remaining INIT Properties.
fonts: Include Arabic characters in Tahoma.

Glyphs from Public Domain DejaVu Sans, a font based on Bitstream Vera.
fonts: Include Arabic characters in Tahoma Bold.

Glyphs from Public Domain DejaVu Sans Bold, a font based on Bitstream Vera.
user32/tests: Add a trailing '\n' to a few ok() calls.
oleaut32: Do not rely on vtable placement in the implementation structure.
winspool.drv: Avoid converting garbage if there was no DEVMODE passed in.
wined3d: Allow a custom pitch to be specified in wined3d_surface_set_mem().
wined3d: Don't use state_colormat() with the GLSL vertex pipe.

None of the code in there should be needed for the GLSL vertex pipe, and the
"untracked materials" counter in particular will trigger an unnecessary
fallback to drawStridedSlow().
wined3d: Handle pre-transformed vertices in the GLSL vertex pipe.

This also avoids a fallback to drawStridedSlow().
wbemprox: Always use resize_table to allocate memory for table data.
wbemprox: Override variant conversion for Win32_VideoController.AdapterRAM.
wbemprox: Implement Win32_Processor.AddressWidth.