New InventoryCommand using up to date system.
Added saving of inventories on disable
Added saving of inventories on disable
Added inventory methods and such
Initial commit of PlayerListening
Added loading and setting the inventory
Update DBInventoryDAO.java
Update IInventoryDAO.java
Saving Inventory at certain events
Inventory DB Schema Changes
Removed old inventory logging
Removed old inventory logging
First join protection - Maintains inventory first time.

It would be clear that if I didn't do this fix - that everyone on the server would lose their inventory. With this, it should (untested), save it before clearing it. We'll test this.
Merge pull request #217 from lDiverse/patch-88

Multiple Inventory Handling, Saving and Loading from DB, InventoryCommand changes. (desc)