Added methods to get and set the post game spawn location
Implemented new methods in Settings.class
Implemented new methods in Settings.class
Added compatibilty with the post game spawn. 

Changed getSettings and getFramework to final methods. 

Updated javadocs
Added subcommand: setpostgamespawn
New command for settings the post game spawn for the arena
Changed check to see if the arena is running first. Also removed unused, old code
Changed world "Arena" to "Map" for clearer understanding of improper usage
Saves the default config when starting up
Added method to get the hub world for the arenas. If this world is null the plugin will disable
Added default config to generate when the plugin enables
Updated event priority to ensure plugin handles the EntityDamageEvent
Updated event priority to ensure plugin handles the BlockBreakEvent
Saves and loads the post game spawn location
Removed ArenaReadyCommand