the big array is not used anymore, tiles are based on the map-picture directly
put player velocity dimensions in the world class, to be able to change them more easely
Merge branch 'master' into testNoArray
player moves a little faster for testing
MovingWithoutVelocity+ fancy menuitems
Running (CTRLleft)

nur ein test
merged testohnevelocity in main
merged testNoArray into master
deleted redundant velocity dimensions and game is closeable with the q-key just for testing
put most of the player-funktionality which was in the Gamemain into the Player class
player.speed is shrinking too much and I dont know why
player speed does not get super small in steps, it is zero below 0.0025
player cursor and direction works in the corners
Tileset update
started on fullscreen-mode, does not quite work jet
added debugger class
Merge branch 'master' of github.com:AlexGreulich/ProjectZv2
merge master into disoplaymodes
changed debugger text color
fullscreen needs little adjustments but basicly works