Added code for default loading for flowers as well.
Added camera control library still must handle collisions and turn off mouse.
Updated controls library to use more sensible controls.
Added some basic collision detection for game.
Added statsitics description.
Added procedurally generated-trees.
Added code for rendering for a fire-y door.  Still must clean up a ton and refactor.
Added procedural method for generating terrain using diamond square algorithm.
Added ground plane + texture for it.
Procedurally generating smaller plants.
Added particle system around growth of plants.
Committing a version of plants that uses scaling of cylinders for building plants.
Updated the plant code so that using segmented plant.  Joins branches better.
Refactored code to move particle system to separte file.
Attempting to figure out clean particle effects.
Transitioning from torus to straight line of points.
Particle stream used to move particles from one part of plant over to another.
Lots of code cleanup for growh particles.
Connected the growth particles to particle stream.