Moving the Image Rep data and source to the proper places.
Initial work on the Image rep.
Created an Xcode project for the image rep.
Merge branch 'master' into imageRep

Conflicts:
	Source/ImageRep/SVGKitImageRep.h
	Source/ImageRep/SVGKitImageRep.m
	XCodeProjectData/ImageRep/SVGKImageRep-Info.plist
	XCodeProjectData/ImageRep/SVGKitImageRef-Prefix.pch
	XCodeProjectData/ImageRep/en.lproj/InfoPlist.strings
Look for SVGKit headers in the SVGKit source files. I would have liked to do them from the SVGKit framework, but that would be a lot of work.
This should at least draw something, I think.
Merge branch 'master' into imageRep
Set the deployment target to 10.6.
SVGKit uses classes that aren't in 10.6. Setting the deployment target back to 10.7
Merge branch 'master' into imageRep
Fix a memory leak
Remove the deployment target of 10.8 defined in the bundle's build defines.
Make the image rep bundle be garbage-collection-capable.
Merge branch 'master' into imageRep
Add some autorelease pools to the image rep.
Handle SVGs with no size.
Move the input stream into the init's autorelease pool.
Add an autorelease pool to the canInitWithData: function.
Small space change.
Adding a comment.
Merge branch 'master' into imageRep
Merge branch 'master' into imageRep
Merge branch 'master' into imageRep
Merge branch 'master' into imageRep