bare bones implementation of google billing v3.
Removed double screen size setup
Fixed a problem when you move the Layer.

In V1.3, when you move the Layer, was also moved Viewport.
In V1.4, you can move the Layer, Viewport does not move.
I have modified to the same behavior as before.
Some fixes to the google billing stuff and library dependencies for building in release.
first pass of contributions - util and profiler
style and organization changes to MOAIProfiler
more style and organization changes to MOAIProfiler; modified MOAIProfiler to use MOAIGlobalClass
changed PROFILE_SCOPE to PROFILER_SCOPE
more updates to uslscore
a few more changes from Double Fine - zlcore, moaicore
temp adding original df profiler
fixing df profile code - wrong set of files
updates to MOAIProfiler per Double Fine
more profiler integration - incomplete, broken right now
finished our profiler integration
integrated fmod designer extension
fix getTerrainVec/setTerrainVec in MOAITerrainDeck
fix a reg allocation bug; add function angleVec(not fully tested);
fixed GlutHostMain.cpp to work with either SUBSYSTEM:CONSOLE or SUBSYSTEM:WINDOWS under Visual Studio; fixed crash on exit in MOAIProfiler
fixed bug in MOAINode::ClearAttrLink - needed to mask out attribute flags before compare