added scripting instructions to readme
Update README.md
Update README.md
merged changed from terrain
hugely improved character controller
added crosshair
only reload meshes if files have changed
only reload textures and materials if changed
fixed material reload

textures are correctly updated now
implemented collision shape reload
skew a rock in realtime to show shape scaling
cleanup
reuse depth buffer for later passes
cleanup
merged changes into terrain
improved g-buffer use
make use of filesystem header
only live reload if file actually changed