Running around with fractures would damage internal organs inside of fractured areas.
Added lids for bottles and beakers.
Click on vessel in hand to put lid on / take it off.
Lids prevent use of syringes and spilling.
Added new item - hailer. Use in hand to make it say HALT! SECURITY!
Should help in asking people to halt while running.
Changed way substitute tools are handled.
Now all tools have chance of success. Proper ones have 100.
If tool has less than 100 chance of success, it can fail the step.
Since organ processing interval is so big, sets bleeding manually so hemostat step would work.
Bar / Holodeck / Theatre / Hydroponics Revamp
- http://baystation12.net/forums/viewtopic.php?f=20&t=7692
- Added six new fields to the holodeck. Theatre, Meeting Hall, Picnic Area, Snow Field, Space Walk, and Desert.
- Added a Hydroponics Pasture that houses animals for botany. The Chef and Botanists have access to this area.
- Theatre was removed from the bar, replaced with bar. Chef was given an area to lay food out on, and more tables were added for sitting at. Had to move some disposal pipes around and the nav beacons. *crosses fingers* They probably work?
- Removed dispatcher uniform from closet, since it is being used as a general replacement security uniform. And that made Chinsky mad...
- Fixed airless tiles under airlocks.
- Replaced duplicate medical records computer behind medbay desk with Nanomed Plus.
- Pun Pun now has a different monkey sprite from the rest.
Fixes #2922
Putting gun away now properly lowers aim.
Prevents gun from going off if it's not in active hand.
Should fix quite a few of false positives on gun targeting.
Allows mob to click on turfs with empty hand.
Merge branch 'master' of https://github.com/Baystation12/Baystation12
Whoopsie!
So awkward.
Merge branch 'master' into bleeding-edge-freeze
Fixes #2926
Now master alarm in area polls all other alarms and sets area alert level to highest out of them.
So no more green alarms opening lockdowns until they turn red too.
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
Merge pull request #2928 from comma/master

Couple of fixes
Merge pull request #2924 from misterbook/bleeding-edge-freeze

Bleeding edge freeze - Various fixes, taser nerfs per threads
Merge pull request #2934 from Baystation12/master

Bleeding Edge gonna bleed.
Merge pull request #2935 from misterbook/bleeding-edge-freeze

Thwarted again!
Made syringe gun work with aiming system.
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
Mixed derp merge of changelog.