Added some random noise to the movements
Added two new linear-activated agent nations (PURPLE and ORANGE)
Cosmetic change
Finer control of munchkin sizes and explosion rate
Introduced ATTRACTION_MODE where agents do attractions/repulsions instead of moving x,y
Better printout in toString()
Slightly increased the force factor for munchkin
Fixes for ATTRACTION_MODE in EmergeEnvironment
Merge branch 'master' of github.com:funkmeisterb/emerge