Feature #2667 - Improved score screen. Improved objective list in pause menu/score screen. Fix for objective not being cleared between games.
Features #2800 & #2662 - Added a backpack icon for inventory access. Inventory now presented in an inventory-specific modal.
functions.js cleanup. Refactored scenario load logic.
Finished functions.js cleanup. Removed accidental input from index.html.
Fix for conversations not ending when the current option's message is undefined.
added police man
now you can get a crowbar and attack the shooter
Merge branch 'master' into fight-time
Negation of conversations in case anyone needs it
Merge branch 'master' into feature/negation
Test and fix negation of conversation options
Merge branch 'master' into feature/negation
Merge pull request #41 from rcatlin/feature/negation

Feature/negation
Fix divs with props
added security gaurd, + room names, + more conversations and triggers
talking to shooter now does objective/invetory checks. hiding now causes messagebox
Merge branch 'master' into policeman
Merge pull request #38 from rcatlin/policeman

Policeman - end of Active Shooter
Merge branch 'master' into fight-time
Merge pull request #40 from rcatlin/fight-time

Now you can fight the shooter!