LevelLoad01
add StaticVersionText.prefab
add CreateStaticVersionText.cs
LevelLoad01
. rename CreateStaticVersionText.cs to CreateStaticObject.cs
. add StaticGameSystemData.prefab
SHA-1: 1bc5a6af0494840b10afb4240cb07ef79e9cf034

* LevelLoad01
. rename CreateStaticVersionText.cs to CreateStaticObject.cs
. add StaticGameSystemData.prefab