Missing mesh files
Thanks to Iquizeles for the info, we now have "piano" by iq working
Also sound generation on click instead of move
Extend scene node to start acting like a tree
Remove crappy functions from mesh, going to re-implement soon
Make square stay under cursor
Added helper functions for world to screen transformation and back.
Added bounding boxes
Added bounding boxes, a bunch of transformation shit, scene tree, slider, mouse input to scene tree, etc.
Slider hooked up and new executable for Terry
Added MouseIn / MouseOut events to nodes, changed colours, added volume slider
Quickly hacked together buttons and a way to easily add new sounds
New executable
MAde keyboard (out of buttons) and put some notes in the header/cpp
New exe
Update Notes.cpp

These are all the freqz we'll need.
Update Notes.h
Merge pull request #2 from terrywright/patch-2

Update Notes.h
Merge pull request #1 from terrywright/patch-1

Update Notes.cpp
Added callback to main so we can detect when sound is done playing, also implemented a list of "sound listeners" that will be informed when a sound is done playing (and which note it was). This information can be used to play a series of notes in a row.
Very simple version of activity 1
Forgot missing files
visualizer 1.0