Added RA map: ghost town
update CHANGELOG
Fix Water Cliff terrain types in temperate / desert tilesets
Add terrain category types to RA desert tileset
Fixed terrain categories for two river tiles in RA Temperat
Added terrain category types to RA Snow tileset
Editor - Template categories are now ordered by whats specified in the tileset yaml
Added new map: "Bad Neighbors" from Nukem
fix #2453; MOTD for lobby (to be fetched from file); different motd for each mod
Added a power bin tooltip that shows provided and drained power
Added word wrapping to in-game chat (fixes #2093)
Removed StringSplitOptions.RemoveEmptyEntries when counting wrapped text lines
Added the spawnpoint map tooltip that displays players name in the lobby (closes #2024)
dedicated: never let Bot become an admin
Delete mods/d2k/bits/turret1.aud (not mods/d2k/bits/TURRET1.aud). This old, unused file was causing oddities for users with NTFS since we had two different files in the repository with filenames that differ only by case, and NTFS has case-insensitive filenames.
Add mechanic
Added mobile gap generator. It is currently unbuildable and it does not generate shroud - this requires some additional shroud work since you can paint shroud across the map by moving it.
Much better yak management. Map improvements.
Render the shroud range circle for mgg
Remove some old noise from the map