+ Added AudioBehavior.cs which will handle Game music and combat music.
Added very basic level select scene and script.

LevelSelectSceneGUITest.unity
LevelSelect/levelSelectTest.cs

Signed-off-by: Ryan Taite <ryataite@uat.edu>
Added unit shader.

Signed-off-by: Ken "Minalien" Murray <minalien@gmail.com>
Added the game game controller not done yet, will commit later.
Added the ignore list, put the ignore into the path finding. Added win and loss condition, added a basic turn in the code, hit space to reset the turn. Added the option to have neutrals in the mission. Changed the GameController/GameControllerBehaviour.cs, to have the list for both of the sides, when either side is completely dead the win condition is triggered.

Have not added the separate turn for each side yet. Will implement later.
Merge pull request #29 from AlexReiss/master

The game controller is in, so is the win and loss conditions.
+Changed Audio clips to a list of audio clips that can be accessed in the editor (Can add or delete audio clips from the list)
+The audio will play an audio clip from the list either by random or to its position in the list

Signed-off-by: Adester <Dsternejr@gmail.com>
Merge branch 'master' of https://github.com/Tactibru/Game
Messed around with this a little, no changes. Just committing to stay up to date

Signed-off-by: Neal Valiant <neavalia@uat.edu>
Merge branch 'master' of https://github.com/Tactibru/Game
Merge pull request #30 from Adester/master

Audio Behavior / Audio Manager
Merge branch 'master' of github.com:Tactibru/Game
Updated To run depth search first. Algorithm is hacked and not the best, but its fully function, just need to change logic later. It works to show off the feature.

Signed-off-by: Neal Valiant <neavalia@uat.edu>
Merge pull request #31 from n3amarvalia/master

Depth-First merge.
Preparing combat system.

Signed-off-by: Ken 'Minalien' Murray <minalien@gmail.com>
Merge branch 'master' of github.com:Tactibru/Game
Units now show up! :D

Signed-off-by: Ken 'Minalien' Murray <minalien@gmail.com>
Combat system demo functional.

Signed-off-by: Ken 'Minalien' Murray <minalien@gmail.com>
Merge pull request #32 from Minalien/master

Combat System Window Demo
Levels 3-5, new unit types, and a healthy heaping portion of squads.