Fixed an error where multiple enemies couldn’t be destroyed. on EnemyShip.m moved the bool bIsDestroyed to EnemyShip.h

Commented out -(id) initWithImageNamed:(NSString *)name because it is inherited from the parent class. Added a right click event “rightMouseDown” to MyScene.m for debugging purposes.

Added “TODO List.rtf” for documented what needs to be done, by whom and when it was completed.