Fixed so that picking up an item returns the correct boolean. Previously it would return true even if there was no room in the inventory.
Added a getter for the items in the inventory
wat is dis i dont even
Hopefully works sort of. Changed so that Direction is an enum. This decision caused a shit load of necessary changes in all other classes. Don't know if there is more stuff to change? Also I added so that the Game actually uses the Player class.

* Game now uses Player
* Room now has connect method instead of setExit
* Game now has a HashMap of String and Room
* Player now moves in direction rather than to a specific Room
* Probably a bunch of other stuff... Dammit...