Formatted and checkstyled server
Moved public-facing info to IMessage interface
refactored clientModel
updated name of IClient method, refactored clientModel
checkstyled clientmodel and IClientmodel
Refactored client gui
Added ability to have server with 1 person
Merge remote-tracking branch 'origin/master' into networking-refactoring
Added methods to deal with client drop in server
Added log message on connection closed
Added errror message to thread container
Added reflection for people who want to create a subclassed GameContainer
Added reflection, client timing, refactored
Merge remote-tracking branch 'origin/master' into networking-refactoring
Merge pull request #84 from Tadimsky/networking-refactoring

Networking refactoring