Up to episode 38.
Up to episode 40.

1) CHanged package to com.dingocat.Rain.*
Up to episode 47.
Minor changes to animation handling.
Up to episode 54.

Implemented a method (SpawnLevel) to import crafted levels into our
games.

The crafted levels are made as colored pixels and are then translated
into an array of tiles.
Updater the dithering method, renamed it smoothing.
Puuuuush!
Puuuush2
Puuuush?