Added interface and sub-class. AH-18
Finished the init function of DX11. AH-18
Refactoring of initialization. AH-18
Some polishing and preparing to test the init. AH-18
Refactoring. Began buffer wrapper. AH-18
Continued on buffer wrapper. AH-18
Merge remote-tracking branch 'origin/AH-17_Win32' into AH-18_init_dx11

Conflicts:
	Client/clientProgram.cpp
	Graphics/Graphics.vcxproj
Connected graphics dll with program. AH-18
Finalized buffer wrapper. AH-18
Implemented base shader wrapper. AH-18
Created factory for buffer and wrapper. Began testing. Polished graphics. AH-18
Working texture loader

If it does not work at your computer check if the VS you are running
runs on windows 7 or 8. Next time: unit testing
Solved some, created some issues. Memory stuff. AH-18
Removed large pictures
Finishing touches on textureloader.

Tested and polished. Approved by project leader.
Tested buffer wrapper. Solved memory leaks, other issues with factory. AH-18
Merge remote-tracking branch 'origin/AH-18_init_dx11' into AH-50_TextureLoader

Conflicts:
	BoostTest/TestShader.cpp
	Graphics/Source/Buffer.cpp
	Graphics/Source/Shader.cpp
	Graphics/Source/WrapperFactory.cpp
Testing done!
Added documentation.

Created better tests with dummy shaders,buffers,wrappers and id3dblob. Does not depend on DirectX API.
Extracted some methods to virtual and protected methods.
Merge remote-tracking branch 'origin/AH-50_TextureLoader' into AH-18_init_dx11

Conflicts:
	BoostTest/TestShader.cpp