Animated player character.
Run forward, back, idle, and strafe left / right animations.
Uses Mecanim to blend between these animations.
Motion is averaged over 15 fixedUpdates to account for laggy networked characters.
Changed player character to a character that is actually mecanim compatible (The robot's description was "Mecanim ready" but it wasn't ready at all).
Adjusted camera positioning and player collision to match character model more closely.
Merge https://github.com/Stankowi/RuneShot