Adding a file to store a set of buttons for configurable contols
Adding back recovered classes.
Removed a spurious TODO comment.
Added predicate generators for move and turn controls.
Configured to use the Ardorcraft api project instead of the jar from a
previous version of it.
Updated code to provide lists of predicates for instead of the
complete predicates combined with predicates.or.
Added automatic initialization of member variables to avoid null
reference.
FlyControl now works with the configurable controls.  It still needs
to be refactored for them to work well.
Fixed most of the issues that caused warnings.  There is one point
at which code hasn't been implemented to use the variables.
I commented out the extra variables in the mode checking object,
because I have no idea how to implement actual mode checking.
The Ardorcraft example code doesn't implement it either.
I also restored the options for resolutions for Windowed mode,
since I think almost any window size will do.
Updated WalkControl to take an UprightFPSMoveConfig.
Commented out some imports that aren't used, but which still seem
relevant to the class.
Commented out some unused, but relevant imports.
An interface for trigger groups that makes sense to me.
A trigger group for an upright flying first person shooter.
Merge remote branch 'origin/NathanMods' into HEAD
Replaced ArrayLists with TreeSets and added constructors for creating
unions of buttonsets.
Removed a couple of unnecesary if statements.
Attempt to fix line ending issues by commiting files with odd line
endings
Fix other set of files with bad or inconsistent line endings.