updated lwjgl and lwjgl_util library files
moved per pixel lighting from future to episode_24
Merge pull request #3 from ShadowHawk54/master

Custom Launcher
fixed file for Java 6
fixed embarrassing spelling mistake
fixed embarrassing spelling mistake
removed unnecessary semicolons
improved style and spelling
improved style and spelling
organised imports and reformatted code
added tutorial code for per pixel lighting
added per pixel lighting demonstration code
linked interesting comment
normalised surface normal in per-pixel fragment shader
update native files
added crude hardcoded heightmap code
added heightmap image and heightmap loading code
added lighting which does not seem to work at all
removed pathetic attempt at lighting and added default position and orientation
added epic terrain rendering and high resolution heightmap