[z1861] Add support to send custom gameobject anim for a few traps

The way to filter by display id is rather ugly, but no better solution is in sight. This should be good enough until better (likely model-data) support can be implemented.
Also it must be changed if more Traps with this behaviour are found.

Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>

(based on commit 28cf78c)

(based on commit [s1423] - 440ac6d)