EMI: Load both music-tables, and require both.
GRIM/EMI: Split out normal mode drawing in order to reduce complexity
Merge pull request #750 from klusark/rendersplit

GRIM/EMI: Split out normal mode drawing in order to reduce complexity
Merge pull request #749 from somaen/loadTable2

EMI: Load both music-tables, and require both. (RFC)
EMI: Sort actors seperatly from invalidating the active actors list
EMI: Rearrage a bit of code for drawing
Merge branch 'master' of https://github.com/residualvm/residualvm
EMI: Save sortplanes
EMI: Initial savegame-support for EMISound.
Merge pull request #748 from somaen/saveFix

EMI: Save sortplanes (RFC)
EMI: Properly initialize msgId in Lua_V2::LocalizeString. Fixes a memory corruption crash
ALL: synced with scummvm
GRAPHICS: Pass Mesh* to GfxBase::drawModelFace
GRAPHICS: CreateModel in GfxBase
GRIM: Move Mesh::draw to GfxBase::drawMesh
GRIM: Sort model faces by material
EMI: Add GfxBase::updateEMIModel
BUILD: add with-opengl-shaders
GRAPHICS: Introduce GfxOpenGLS
GRAPHICS: Emergency font [OpenGLS]