WOW! Read long description.

Ok i did some major things. One: working score and lives count, and game
ends when you run out of lives. Two: play kick-drum in rhythm if you
time it correctly, otherwise play the buzzer sound and more or less turn
the track off for 3 full beats. This needs finetuning like everything
else (like I think gameplay may be 1 beat ahead of meatchunk or
something), but its starting to come together. This is all only on track
1 right now so as to not get too confused.