Still moving things around
Working on player stuff
Created a gameloop
Think I prefer that to self now. 'That' reminds me that I'm binding
Refactored use of block metrics
Can now position the shape in the horz middle of well
Messed with namespaces
When a player starts the game a shape and rotation position will be randomly chosen
current block positions are now queryable
Shape block coordinates are now available as well coordinates
Renders shapes
Can move pieces left and right