Added portal scene.
Removed obsolete connect case.
Portal scene refactoring. Moved all assets to cloud.
Update to latest object grab code.
Commented portal JS code.
Now cubes are transfered to remote scene triggered by 1st collision to portal.
Merge branch 'tundra2' into portalScene
Portal scene scripting modifications.
Object move script tuned to work better with portals.
Scene tweaks. Added signal to switch view immediately back to portal scene when new connection is made.
Object grab method changed.
Added couple of null checks.
Added several null checks.
Little tweaks and comments.
Made a var that holds ip value for portals
Group select possible in portal scene. CTRL pressed selects multiple dices.
Code optimizations and restructirings. Group selection finetuned.
Added multiconnection portal scenario with modified scenes.
Removed scene assets from repository.
Added portalscene programming assets.