Automated build.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13925 3db68df2-c116-0410-a063-a993310a9797
Fixed ptolemaic thureos mesh shape

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13926 3db68df2-c116-0410-a063-a993310a9797
ptolemaic houses and statues with ao. Added ptolemaic struct texture and 4 ptolemaic round shields variations

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13927 3db68df2-c116-0410-a063-a993310a9797
fixed ptolemaic statues base.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13928 3db68df2-c116-0410-a063-a993310a9797
added seleucid thureos texture by request

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13929 3db68df2-c116-0410-a063-a993310a9797
Replacing these statue "treasures" with "ruins." Instead of getting the resources immediately, ruins allow the player to "mine" the resources at a fast rate.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13930 3db68df2-c116-0410-a063-a993310a9797
Updated a bunch of things.

New waypoint and garrison flags for Ptolemies. New texture for Ptolemies woman. Fixed footprint for statues ruin. etc.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13931 3db68df2-c116-0410-a063-a993310a9797
Added ptolemaic fortress with ao. Updated ptolemaic struct texture

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13932 3db68df2-c116-0410-a063-a993310a9797
Merge remote-tracking branch 'remotes/trunk'
Added ptolemiac civic centre with ao and custom decal dirt_7x5

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13933 3db68df2-c116-0410-a063-a993310a9797
Fix non-SSE x86 builds

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13934 3db68df2-c116-0410-a063-a993310a9797
Added obelisks to ptol_cc

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13935 3db68df2-c116-0410-a063-a993310a9797
Fixes dropdowns opening with empty list, caused assertion failure about vector subscript range in MSVC debug build

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13936 3db68df2-c116-0410-a063-a993310a9797
Fixes broken statue ruins template and replaces old statue treasures with ruins

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13937 3db68df2-c116-0410-a063-a993310a9797
Implements skirmish maps, based on patch by sanderd17, fixes #1198. Skirmish maps are like scenarios, except the player can choose their civ during match setup. To create a skirmish map: place some skirmish entities for each player in Atlas (see templates/skirmish/* for examples), uncheck the player's civ in Atlas' player panel if desired, and save in the maps/skirmishes directory. The map will appear in match setup under the "Skirmish" match type.
Implements custom, VFS-based map load/save dialogs for Atlas (replaces broken native file dialogs), fixes #631, #889.
Fixes map loading/saving to handle arbitrary subdirectories for better organization.
Adds default settings to Atlas player panel, fixes #1872. Each setting now has a checkbox to choose whether it should be saved with the map (avoids writing lots of useless default data for each map).
Adds map preview setting to Atlas, refs #1745.
Cleans up and simplifies some duplicate code.
Fixes optional serialization performance test.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13938 3db68df2-c116-0410-a063-a993310a9797
Automated build.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13939 3db68df2-c116-0410-a063-a993310a9797
Nerf Iberian champion cavalry a bit.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13940 3db68df2-c116-0410-a063-a993310a9797
Merge remote-tracking branch 'remotes/trunk'
Internationalized 0 A.D. and translated the game into Galician.