ios: Lifecycle fixes:
   Fix crash when pressing home button.
   Add a hack to allow exiting the running game by triple-tapping on the top center of the screen. (Less than 10% from the top, and within the middle 20%)
ios: Some view management cleanup
ios: When in Rome.
ios: Hopefully fix the crash when suspended for real this time. Make many things worse, but will fix them from the working state.
ios: Remove QuartzCore timer and return to manually calling CFRunLoopRunInMode.
ios: Fix empty RAGameView may be displayed when restoring from suspend without a game loaded.