-@major PauseState -> MenuState
-@major Handling the menustate selections
-@major PauseState -> MenuState
-@major Reset() - resets the current game, "new game"
-@minor self.score (not yet fully implemented as food hasn't been implemented yet)
-@major Food implemented
-@bugfix Worm can now "follow its own tail"
-@major Menustate added (was missing on last commit)