Make sure all weapons are thrown when the player dies, there was a bug preventing grenades from being thrown. Reduce the charge drain when the super skill is active, whoever captured the briefcase deserves a little time with it. Fix a problem that I'm surprised never crashed before, this switchfrom variable was a bomb waiting to explode.
Reduce the strength of the onscreen briefcase indicators a tad so they're not so much in the way.
Don't flip if the player isn't at least sorta facing the wall. Don't flip if the player is sliding or getting up from sliding.
Bots will try to avoid grenades. I also removed the skills so bots would be more consistent. They also won't try to strafe while they're capturing a briefcase.
Maintain a quota of bots in the servers so that the first players to connect will have someone to play against.
TRP is inactive, remove his coder hacks.
Preliminary voting mechanism, using SDK base code.
Hide side lessons during voting. Make a changelevel issue that changes the level immediately.
Fix a blank button on the vote setup screen for some reason. Fix not being able to vote. Add an instructor lesson for voting. Automatically start a next map vote 2 minutes before the end of a map.