getLeft(Right)Hand() and getLeft(Right)HandWeaponType() also some IsAvailable() cleanup
Fixed the coordinates used in CUser::isAttackZone() (comparing them to the wrong thing), removed redundant GetSPos*() methods & added isAttackZone() check to CUser::Attack().
Cleaning man coming through
Merge branch 'master' of git://github.com/twostars/snoxd-koserver

Conflicts:
	Ebenezer/User.h