Adding weapons in model
Fixed switching between weapons
The dummy enemy cannot get stuck in wall anymore
MovingModels is only painted if isAlive
The enemy get's killed if you walk onto it (for testing)
BulletModel is live
Bullet image
Added BulletView
solved bullet
Merge branch 'weapon' of https://github.com/verath/ESCP into weapon
Temporary code for shooting bullets with space key
Merged weapon with dev