Created maid profession

Totally not a shout out to anything
Maid clothes
Spawns maid clothes
Added maid pocketwatch
Removed seperator
Battery power
Better name
More mundane sounding
Nerfed maid
Now with fancy clothing
Adds support for bitmap and png "fonts"
Remove tabs and fix crash in non-sdl build
Merge github.com:CleverRaven/Cataclysm-DDA into creature-rework
Remove -Wno-maybe-uninitialized warning suppression.
Remove some unnecessary game* parameters.
Explicitly ignore some unused parameters.
Very first iteration of player/monster unification

* new base class, creature, in creature.cpp/h
* tons and tons of shims everywhere that just return 0 or false
* techniques and other melee special effects more or less don't work at all,
since most apply effects/diseases which haven _not_ been merged
* other bad things, see TODOs
Make iuse.cpp shut up about unused parameters.
Remove game* parameterfrom place_spawns() and add_corpse().
Remove some unused game* parameters.