Armor of Gort damage cap fix

Armor of Gort wasn't capping damage taken properly, because order
mattered. To receive the full benefit of Armor of Gort, a player would
have to buff while already wearing his armor, and then never switch to
any other item. Switching would lose the benefits due to pushing Armor
of Gort later in the list of defense mods.

This change moves the capping mechanism before all defense modifiers.
Fine tuning

On further testing, I realized original Gort actually did 'best of'
absorption or capping. To perfectly replicate this, the full effect of
Gort must always go first.
Merge pull request #21 from M59Gar/armorofgort

Armor of Gort damage cap bug fix