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WrightEagleBase3.0.0
ignore something
.o test
a.c
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basic android version of a simple ball game with network connection
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stop all threads when press back button. stable version
merge client with server. A simple C2C fight model
use Service for ServerNetwork. passed real phone test
use Producer/Consumer model to decorate Network(including ServerOut & ClientIn/Out). The whole system,s frequency is controlled by ServerController. Maybe ClientController should control the client side, it depends.
introduce pitch, ball and players to the system with information formated
introduce agent to the system. with some unsolved problems
sovled the problems caused by introducing agent
fix the client2 problem. now we can pk.