-Patch by yandonman to show in the colonization report for a planet the species already on the planet even if they are unable to colonize more planets.
-grooming

git-svn-id: https://freeorion.svn.sourceforge.net/svnroot/freeorion/trunk@5737 dbd5520b-6a0a-0410-a553-f54834df5b05
Fixed bug where GenerateEmpireName was returning empty strings. No idea why this wasn't happening before.

git-svn-id: https://freeorion.svn.sourceforge.net/svnroot/freeorion/trunk@5738 dbd5520b-6a0a-0410-a553-f54834df5b05
-Modified server-side selection of human player species and empire names when first setting up a lobby to use the same generators as subsequent AI player additions. This gives player empires default names from the stock list rather than using the player's name, and prevents a bug where a non-playable species was being used as the default, which was being rejected client-side and lead to an error message in the client log file.
-More fixing of minor issue related to the previous commit about generating empire names and returning a temporary variable by reference.

git-svn-id: https://freeorion.svn.sourceforge.net/svnroot/freeorion/trunk@5739 dbd5520b-6a0a-0410-a553-f54834df5b05
Merge remote-tracking branch 'svn-mirror/master'