proc: enhance time-average nr_running stats

Add time-average nr_running to loadavg printout

Bug 958978

Change-Id: I5c6904efb52a86f4964eb66c1576fc91f60f5b1d
Signed-off-by: Alex Frid <afrid@nvidia.com>
(cherry picked from commit 86f3642cc44a69d1e4798719bd9182cd6923f526)
Reviewed-on: http://git-master/r/111636
Reviewed-by: Sai Gurrappadi <sgurrappadi@nvidia.com>
Tested-by: Sai Gurrappadi <sgurrappadi@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Peter Boonstoppel <pboonstoppel@nvidia.com>
Reviewed-by: Yu-Huan Hsu <yhsu@nvidia.com>
scheduler: Re-compute time-average nr_running on read

Re-compute time-average nr_running when it is read. This would
prevent reading stalled average value if there were no run-queue
changes for a long time. New average value is returned to the reader,
but not stored to avoid concurrent writes. Light-weight sequential
counter synchronization is used to assure data consistency for
re-computing average.

Change-Id: I8e4ea1b28ea00b3ddaf6ef7cdcd27866f87d360b
Signed-off-by: Alex Frid <afrid@nvidia.com>
(cherry picked from commit 527a759d9b40bf57958eb002edd2bb82014dab99)
Reviewed-on: http://git-master/r/111637
Reviewed-by: Sai Gurrappadi <sgurrappadi@nvidia.com>
Tested-by: Sai Gurrappadi <sgurrappadi@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Peter Boonstoppel <pboonstoppel@nvidia.com>
Reviewed-by: Yu-Huan Hsu <yhsu@nvidia.com>