Initial commit of a possible Builder API
Removed Schematic orientation

The block already stores that info in meta or NBT anyway. A separate
field isn't really needed.
Added Handler registration

I do not think we should provide a block interface, better to keep the
API self contained and separated from the actual block implementations.
Javadoc work
We don't need x,y,z to get a handler
Added rotation helper
Fixed pipes rendering in hand as flat texture
Fix for Refinery not accepting power
ACT can handle damagable items correctly now

Note it still can't (and probably won't ever be able to) handle
wildcarded subtypes like different colored wool.
Reduce Oil chance in deserts, etc...

Blame this one on myst's flatlands.
Changes for 3.7.0 build.
Removed a bit of unneeded code in the Wood PPipe

@King_Lemming this will break compat with RS Cells because you're doing
it wrong. Don't use powerRequest() like that and don't ignore the return
of receiveEnergy().

PS. It was already broken because the cell was just throwing power away
because it was ignoring the return of receiveEnergy().
Cleaned up engine power display
Fixed a bug that was causing pipes to leak excess

This is an interesting commit, it not only fixes the RS Cells
(@King_Lemming) it also makes it so the network can respond to demand as
needed by shutting down overheating engines, since the pipes won't
accept power now unless something is requesting it.
Update README.md

Added quarry flickering to frequently reported
Update README.md
Update README.md
Increased Mining Well cost per block

Its now the same as the quarry, 60 MJ per block.

Also tweaked power provider settings on the Mining Well and Quarry to
prevent smaller engines from being unable to overcome the maintenance
drain.
Crafting generally ignores NBT, we should too

Let the recipe decide.
Fix single energy pulse