refactors game into game, util, card modules, cleans with jshint
merges game into main stage
adds completed sets to setsFinished array, displays them
button add more cards
scaffolding for set available? feature
tests running with grunt:karma, buildAllSets brute forcing with tests
shows # of availableWins, centers cards in jumbotron
uses init to start game with specific number of cards, tracks and sets totalTime when cards are done and no winning sets remain
proper (no design/css) markup for mvp gameover
starts to add count to cards, cleans via jshint, tweaks gruntfile
more for adding count
you maaaay saaaay im a dreamer....
first scrappy use of :before and :after
UGLY but playable count included