comment out unused vars
changes to debugging output/comments
don't try to resolve an object that just plain isn't in our collection
add feature: specify compiler flags to add to the xcode project settings
fix typo
fix another typo
//if the path is relative to the project, we need to make it absolute
early out when AddFile called with null filePath, in order to avoid a hard error
Update read me file
Add framework search path.

You can now add third part framework to Xcode project. Add the .framework file to XUPorter's iOS/ folder and add it to file section in projmods file.
Merge branch 'master' into testmerge

# By onevcat
# Via onevcat
* master:
  Update read me file
  Add framework search path.
  Modified file structure. Update readme
Fix the bug which loses the weak attribute for newly added file when save Xcode project file.
Merge pull request #10 from islet8/master

Fix the bug which loses the weak attribute for newly added file when save xcode project file.
Merge commit '40853441d3dcdf43188d00a3a1e17a68fa32d7d2' into testmerge

# By JO3L
# Via JO3L (1) and Wei Wang (1)
* commit '40853441d3dcdf43188d00a3a1e17a68fa32d7d2':
  Fix the bug which loses the weak attribute for newly added file when save Xcode project file.
put #if UNITY_EDITOR guards around this editor script, because in certain folder arrangements and/or when building a DLL, Unity can erroneously try to include this script in the game build.