Fixed Invisible Prefabs
Added Super Why Attack

Also improved the VeinTrain chunks for more engaging combat
Forgot to close Unity SuperWhy prefab
Merge branch 'master' of https://github.com/coastwise/ggj2013

Conflicts:
	Assets/Arteries/Resources/TrainPrefabs/VeinTrain 1.prefab
	Assets/Arteries/Resources/TrainPrefabs/VeinTrain.prefab
	Assets/Scenes/TheGame.unity