- Changed BMAttack test cases to use BMGame instead of DummyGame
- Updated nomenclature in DummyGame to match BMGame
- Added shortcuts AttackerAttackDieArray to give direct access to attacking dice
Merged upstream/master so that the pull request back to buttonmen-dev/buttonmen will work.
Integrated BMGame into BMAttack->commit_attack()
Continued integration of BMGame into BMAttack. Added ownerObject property to BMContainer and BMDie objects.
Bring master branch up to date with attacks branch for testing on pagoda
Replaced any calls in BMAttack to the inner structure of BMGame->activeDieArrayArray with accessors
Removed one useless call to collect_helpers() in BMAttackPowerTest