add ModifySkillRankByLevel (by SartriX)
start stubbing out support for weapon iteration
start building weapon iteration hook
merged r240 to trunk
NWNX Functions 1.9.1
Updated SetTag function
add the ability to get/set the domain spell flag
add the attacker to the combat hit damage hook
- Fixes: Added hide_charlist_dms
Cleaning up commented test code that slipped by my under-caffeinated eyes.
add GetTotalDamageImmunityDecrease()
fix prototype for RemoveKnownSpell
add dir for vfx funcs
add BroadcastProjectile() function
add missing domain field to MSS structure
add support for CEP bladed/spiked gloves
add functionality for 'replace damage type' rather than 'extra damage type'
nwnx_funcs.nss
  delete locals after changing item color/appearance
- nwnx_fixes: hide_charlist_dms fixed to hide creatures possessed with "Take Control Full Powers"
NWNXDefenses.cpp
  add HG-specific bugfix for saving throw increase/decrease

add API for GetTotalDamageImmunityDecrease
NWNXDefenses.cpp
  properly enable rewriting