WIP Change Dump
- entity.pos changed to a hybrid class
- Fixed up tags in LivingEntity
- Iter over entity manager
- Better tick/delay system (see Ticker() and game.addTick)
- Changes/Cleanup in Player (This is the big WIP)
- Added Colorizer() which is a nice formatter for strings
- Tons of changes in pos
- Warn on slow-loading chunks
- Warn on slow-ticking worlds
- Added @TickWarn as a handy debug statement