I think Brad put some logging tool on the server as part of a prerequisite
for something.
On Jan 26, 2013 10:59 AM, "Jeff Hemphill" <notifications@github.com> wrote:

> In HVZ/HVZ/feed/models.py:
>
> >
> >      def __unicode__(self):
> > -        return u"{}: {} -> {}".format()
> > +        return u"{}: {} -> {}".format(self.eater.game, self.eater, self.eaten)
> > +
> > +    def clean(self):
> > +        if self.eaten.team != "H":
> > +            raise ValidationError("Victim is not a human.")
> > +
> > +        if self.eater.game != self.eaten.game:
> > +            raise ValidationError(
> > +                "Eater's game is {}, victim's game is {}.".format(
>
> And yeah, logging would be sweet (probably the best way to catch
> suspicious activity/make game data portable)
>
> —
> Reply to this email directly or view it on GitHub<https://github.com/Claremont-HvZ-Web-Team/claremontHvZ/pull/106/files#r2785095>.
>
>