When complete a task, send a message to the server telling the server the amount of gold that the task generated in the world.
Add gold to world when receive messages from server of new gold.
Added two separate render passes to allow blending and glow effects.
Forgot to add door manager, which is in charge of placing doors in the environment.
Update flame doors every period.
Over-rendering skybox and ground in glow scene and then blending.
Cleaned up comments in code.
Updated glow frequency.
Playing a little bit with trying to get bloom in.  Did not really work yet.
Key controls listen for commands, such as 'grow plant' here or 'grab gold'.
From keyboard controls, can now start growing a plant.
Tapering tree as growing.
Fixed bug with plants: needed to renormalize directions after each iteration.