spritemap fixes
namespacing
piston namespace
specified the request method for loading the json file
fixed preloading multiple spritemaps
fixed manually controlled entity movement when the underlying stage moved too
Issue #19 added basic webworker support and refactored updates
Issue #7: cleaned up some old stuff that was no used anymore
Issue #19: added drawn entities worker
Issue #12: untested, but it should now be possible to add updates to different entities/layers and whatnot
fixed issue #13
Fixed issue #12
fixed issue #9
new rendering code
redid tile rendering system to be 2D array
major issues in rendering, just a syncup
fixed? the rendering system
added movement support for the new renderer
fixed issue #13 to work with the new entity system
added isometric (staggered) map support (fixed #21)
typo fix
resolved issue #17 (added build script)
task #16, improved debugger class, added an infobar, further improvements can be made in 0.2 milestone