import skill requirements data from CCP SDE
add 'tier' attribute to skill requirements (primary, secondary, and tertiary required skills -- they don't actually mean anything, but if we want the ability to display things in a similar way to the game client, this is required)
break skill tree accordian navigation out to a separate template for INCLUDEing elsewhere
breadcrumbs for skill detail
extract the required level of subskills for the skill tree from CCP's janky schema (seriously, people, just because you have (multiple) EAV abstractions in your schema doesn't mean *everything* has to turn into an EAV fustercluck)
add ccp.skill_tree view
remove unnecessary label in dropdown for logged in user account menu