Added several pieces of server side functionality in game.py: the post method now correctly executes the procedure for handling ajax calls from the view. a new parseState function determines what the state is of the game that has been passed in by the posted ajax. a new waitingForDraw method handles the state of the same name. NOTE: i've added a new kv pair in the json, to record what clicks the user actually made (stateChanges.js has also been modified accordingly). I also think we'll need to have a new state to handle the end of a round occuring (IE when the deck runs out, etc)