Added functions for generating true/false based on a weighted random number and finding coordinates surrounding a given point. Included some boilerplate code and pseudocode logic and dynamic map generation.
Implemented Backbone.js, implemented namespacing. Created Guy model and view with basic movement.
Manually adding scripts. Implemented Tile model/view with Guy as child, added Tile collection. Implemented Utility.Tiletypes. Implemented Utility.debug (debug mode) with improved error logging. Improved movement handling: now mapped to char strings rather than keycodes. Implemented tile map.
Implemented guy collection, and collision detection, and better text alignment as well as moving lots of configuration data into Game.Utility (ie. tile size, map size)