Added a few assets.
Added sprites for lose and win.
Added Cycerin to credits menu
Implemented "Not Today" and "You Lose" sprites spawning in game. Sized them (semi-)properly. Oh yeah, there's a cloud too. I dunno if we'll do anything with that.
Merge branch 'master' of github.com:tehr0b/heartillery into Adam

Conflicts:
	Assets/-tk2d.asset
	Assets/Code/DeathCondition.cs
	Assets/Prefabs/Heart.prefab
	Assets/Scenes/CreditMenu.unity
	Assets/Scenes/LevelMenu.unity