Hero respawn if alive is false
networkdestroy
bugfix ?
bugfix ?
MinionID bugfix
rest
was supergeiles
Merge branch 'origin/feature/respawnHero'
Merge branch 'origin/master'

Conflicts:
	Assets/Prefabs/hero.prefab
	Prototype0.3-csharp.sln
	Prototype0.3-csharp.v11.suo
	Prototype0.3.sln
	obj/Debug/DesignTimeResolveAssemblyReferencesInput.cache