cleaning font.c
Change default vertex shader, now you must use varying TexCoord
reduce window init API, only two arguments: title and options where you may specify window size, fullscreen, etc
Add true flushing function that flushes all drawings (useful for framebuffers)
Add border image, text object, fix lQuery objects
Improve Julia shader, fix it to new shared API
new API demo fix
Bicubic image fix, add dds images
Initial fixes for UI
border image demo
second file for bicubic
FXAA shader test
Edge detection shader (laplas)