Fix errors in "on entity targets entity" world event.
Catch NPE in dPlayer. rebuildAssignmentConstants() in assignment trait load.
Separate "entity explodes" and "entity primes explosion" world events.
Merge branch 'master' of https://github.com/aufdemrand/Denizen
Work on 'run' command.
Added 'on player changes sign', removed random debug
Merge pull request #266 from Morphan1/master

Added 'on player changes sign' world script event.
Add World argument to Time and Weather commands.
Tiny cleanup.
Add Burn command to let you burn a list of entities for a certain duration. Example usage: - burn entity:p@davidcernat|e@1 duration:30
Fix dItem identification issue. Add Animate command. Example usage: - animate entity:n@<npc.id> animation:arm_swing
Add 'rename' command. Usage: - rename (npc:n@...) [new_name]
Testing.
Cleanup, override object's toString() for compatibility with dList.filter()
Fix <server.flag[flag_name]> always returning null.
Allow perpetual daylight.
Merge branch 'master' of https://github.com/aufdemrand/Denizen
Complete recode of 'on player changes sign'
Merge pull request #267 from Morphan1/master

Complete recode of 'on player changes sign' world script event
Simplify "on player changes sign" world event.