Partial update of Item protocol
Fix furnaces
Fix signs
Import update
fixed missing faces in torch_N. texture tweak.

Signed-off-by: Hung-Lin <nymphalis.aloft@gmail.com>
Merge pull request #444 from Meiun/meiun1

torch_N with all its faces and torch texture tweak.
Fix byte count on EntityObjectMessage
First pass with the sky render effect
Very basic Block breaking capability.

Look at a block and hit the left mouse button :).
Signed-off-by: Chris Sanders <zidane@outlook.com>
Cleanup.
Signed-off-by: Chris Sanders <zidane@outlook.com>
This doesn't open/close inventories!
Signed-off-by: Chris Sanders <zidane@outlook.com>
Fixed up issues with block breaking.
Signed-off-by: Chris Sanders <zidane@outlook.com>
Added stars to the skydome.  TODO: fix the projection
Mobspawner has an alpha component
Update for API changes
Signed-off-by: Chris Sanders <zidane@outlook.com>
One InputCommandExecutor

Signed-off-by: Walker Crouse <walkercrouse@hotmail.com>
Improvements to end generation

Signed-off-by: Aleksi Sapon <QcTechs@gmail.com>
Merry Christmas Spout Project!

- You can now select blocks and place them! Use a middle mouse button to
  choose a block in the world, use the left mouse button to place it.
Signed-off-by: Chris Sanders <zidane@outlook.com>
Map Pallete is a huge object wasting resources.

Need to figure out if we need to use this particular object: It was ~3x
bigger than the VanillaNetworkSynchronizer.
Signed-off-by: Chris Sanders <zidane@outlook.com>
Serialize ItemStacks fully for parameters

Signed-off-by: Ammar Askar <ammar@ammaraskar.com>
Merge pull request #449 from ammaraskar/master

Write/read ItemStacks fully for parameters
Added the 2.0 sky shader fallback