Added EntityEquipEvent
Added PlayerConsumeEvent.
BlockBurnEvent and BlockIgniteEvent should know the exact cause for the ignition.
TEMP get target - till Bukkit does AI API
Add PlayerItemConsumeEvent. Adds BUKKIT-2349
Merge branch 'EntityEquipEvent' of https://github.com/YLivay/Bukkit into IMC

Conflicts:
	src/main/java/org/bukkit/event/entity/EntityEquipEvent.java
Merge branch 'TabControl' of https://github.com/YLivay/Bukkit into IMC
Merge branch 'InventoryPaintEvent' of https://github.com/YLivay/Bukkit into IMC