Changed TextBox "space" function so luagen doesn't tyr to generate a binding for it
Implement Home key on TextBox
Implement End key on TextBox
Merge branch 'next' of git://github.com/blackberry/GamePlay into next
Updated Joint and Node Lua bindings
Merge pull request #1063 from rcmaniac25/next

Fixed issue with luagen and pull #1052
RenderState: Transform scene light direction to view space.
Added ability to create Images, which was needed for...
Added ability to take "screenshots" of FrameBuffer (simply copying the FrameBuffer contents to a Image)
Fixed encoder build on OS X and updated to use FBX SDK 2014.1
Merge pull request #1068 from Pixelized/textbox-home-end

Textbox - Home/End keys
Merge pull request #1070 from rcmaniac25/lua-binding-fix

Updated Joint and Node Lua bindings
Merge pull request #1071 from rgngl/lightDirectionBindingFix

RenderState: Transform scene light direction to view space.
fixed permanent dirty state on containers containing hidden controls
Merge pull request #1076 from reven86/next-clean

Fixed permanent dirty state on containers containing hidden controls
Merge branch 'next' of git://github.com/blackberry/GamePlay into helpful-additions-screenshot
Merge branch 'lua-binding-fix' into next
Merge branch 'next' of git://github.com/blackberry/GamePlay into next
Merge branch 'helpful-additions-screenshot' into next
Image::create no longer requires data to be created. It will allocate image data if the data parameter is NULL.
Renamed FrameBuffer::getCurrentScreenshot to createScreenshot to imply that something new (the Image) is being created.
Also added getScreenshot so that one Image can be created and be called multiple times without allocating more memory.
Merge branch 'helpful-additions-screenshot' into next