* Development 14 | Development 6 *

* Added the variable rotation and rotationVelocity in Entity2D
* Added some get/set methods to Entity2D
* Added the method renderImage(Image image , double x , double y ,
double width , double height , double rotation) in BasicRendererJava
* Added the method renderImage(Image image , double x , double y ,
double width , double height , double rotation) in BasicRendererOpenGL
* Added the method renderImage(Image image , double x , double y ,
double width , double height , double rotation) in BasicRendererAndroid

* Created the package org.simplecorporation.myengine.core.game2d.point

* Moved Point2D to org.simplecorporation.myengine.core.game2d.point

* Removed the package org.simplecorporation.myengine.core.point

* ImageEntities now use the rotation values along with GUIComponents