implement action on enemy contact
Merge branch 'master' into Logic
Add tests for player and an empty hitpoint transform
./gradle test is now runable
swapped handleEnemy and handleMovement to own methods
removed unneccessary lines in #move method because of "pure" #handleXXX methods
fix coding style
fix coding style
Fix coding style
Add Player#touches
Add Player#touches for arbitrary tiles
simplified complexity of handleEnemies(); method
implement lossEvent, but WIP
Merge branch 'master' into Logic

Conflicts:
	src/main/java/dungeon/GameHandler.java
Implement Player#touches for tiles
Fix coding style
Remove commented out code
Merge branch 'Logic'