Initial work on EE3's packet system, needs more work and testing
Note to self: remember to come back to the container item stuff in SlotCrafting re: playerdestroyitem event
Remove the now unnecessary CraftingHandler (in favour of the new container item method), refactor some constant names
Remote version check implemented, now on to Localization
Localization is done, see the format of the en_US.xml file for how to specify your own custom localization files. Feel free to contribute your translations to the GitHub as appropriate.
Added Dutch (NL) Localization

Wondering if we should keep the item names more similar to the English
ones. At the moment I chose "Steen der Wijzen" as that's the Harry
Potter translation for Philosopher's stone.
Simple log helper class, cleaned up some logging, and added listing for a Dutch translation file of EE3 (incoming PR merge)
Merge pull request #12 from Brammm/master

Added Dutch localization.
Adjusted connection_error
Switch to loading the file from URL
Fixing a typo
Fixed calling of non-static method
Merge pull request #13 from Brammm/master

Made small adjustment
Add Welsh Localisation
Removed ee3_server directory from build target (doesn't exist any more)
Added Linux targets for recompile and reobfuscate
Merge pull request #14 from dionrhys/welsh-localisation

Add Welsh Localisation
Updated the configuration handler to no longer use deprecated methods, and adjusted the default ids to be in line with my requested range from the MinecraftForge website.
Merge remote-tracking branch 'origin/master'
Adding a bunch of user contributed localizations (thanks guys!)
UTF-8 encoded pt_PT localization