- Deleted some stray pixels
- Old intel list wasn't scaling well enough so I changed the way it was drawn, now it's composed of 3 textures instead of one and they individually scale much better
- Moved unused art assets to their own folder to avoid clutter in the inspector
- Versioning some meta files
- GUISkin changes to accommodate the method with which the intel list is being drawn
- Modified the UI to better scale with screen resolution
- Fixed game menu buttons not displaying correctly for some resolutions
- Changed the way intel list was drawn to better scale with screen resolution
- Removed old intel skin
- Added new intel skins for each intel component, messy but works better
- Unity being redundant with saves