added projectile emission - untested

Signed-off-by: Michel Wacker <git@starnut.com>
attack cool down passed to player spawn

Signed-off-by: Michel Wacker <git@starnut.com>
Merge branch 'master' of https://github.com/dbltnk/ouya-loom-jam

Signed-off-by: Michel Wacker <git@starnut.com>

Conflicts:
	src/PlayerMover.ls
added cool time var

Signed-off-by: Michel Wacker <git@starnut.com>
everything set up to emit projectiles

Signed-off-by: Michel Wacker <git@starnut.com>
new projectile img

Signed-off-by: Michel Wacker <git@starnut.com>
rendering a projectile for debugging

Signed-off-by: Michel Wacker <git@starnut.com>
commented invalid code

Signed-off-by: Michel Wacker <git@starnut.com>
Merge branch 'master' of https://github.com/dbltnk/ouya-loom-jam
comments

Signed-off-by: Michel Wacker <git@starnut.com>
putting projectile on stage

Signed-off-by: Michel Wacker <git@starnut.com>