Bare game skeleton, ready for further development.

Game does the following at this point:

1. Display splash screen
2. Display "Press Space"
3. Display "Game Over" when player presses space.
4. Go back to #2.
Identify initial development tasks
Add art folder and stock map
Refactor into statebased game.
Merge branch 'issue2' into develop
Merge branch 'develop' of github.com:gsnorton/CS-547-Project-Two into develop
Added new issues related to Parallel Dijkstra's

Up until now, Greg has been working on Parallel Dijkstra's in his
Project One smashtv repository. Moving that work into this repository
to capture history as debugging continues.
Added jsr166y library. Updated issues.mkd.
Merge branch 'issue3' into develop
Added dijkstra library from Greg's Project One.

Copied files and resolved compile issues.
Tweaked entries in issues.mkd.
Merge branch 'issue4' into develop
Merge branch 'develop' of https://github.com/gsnorton/CS-547-Project-Two into develop
Identify development task
Fixed Issue6: Create SplashState and StartMenuState in place of
StartUpState.
Merge branch 'issue6' into develop
Slight modification of test.

We don't want the two ends of the path to be within the same node. This
triggers the exception.
First level of parallelism works.
Fixed Issue2: Add textfield for server address input; hardcode mouse
position for clickable buttons.
Merge branch 'issue2' into develop