preliminary per-face shading
static_alarm is breaking somehow
fixed static alarms bug
static_alarm is breaking somehow
Merge branch 'master' of https://github.com/iamgreaser/buldthensnip.git
pin.wav plays when gun is empty
ammo color changes when empty
Merge branch 'master' of https://github.com/iamgreaser/buldthensnip.git
block placing now with selected colour-ed cube

sexy cube thing http://j.mp/11F6kzi

plus some windows .bat-s
Merge branch 'master' of https://github.com/iamgreaser/buldthensnip.git
oops, cube.pmf got pushed as 0kb

for some reason :/
partial work on moving the argb functions to c
Merge branch 'master' of https://github.com/iamgreaser/buldthensnip.git
argb pack and unpack moved into c; update versioning
fixed a few annoyances after falling out of world
set side shaders from lua. increment version. add some doc on sides mapping
Merge branch 'master' of https://github.com/iamgreaser/buldthensnip.git
some docs; clean out an unneeded event definition
[0.0-16] per-face shading is now officially BugFree(TM)
fixed score list bug where disconnecting players wouldn't get removed