Included Terrain
Random Terrain Generation

set up blocks of the chunk based on two dimensional simplx noise
changes chunk rotation
renamed iterators in Terrain Component
Apply Animation Fix
Removed Terrain Movement
Merged First Person Camera
Updated Terrain Component to work with Camera

moved from z-up to y-up coordinates
removed some testing code
removed example cubes which were added on startup
Terrain Generation Bugfix

bug that not the hole chunk was generated fixed
minor code formatting
increased far view plane
Terrain Vertex Calculation Improvement

store existences of neighbours in variables
skip fully encased blocks
removed some debug messages
Merged Changes in Settings Component and Renderer Component
Alternative Terrain Vertex Calculation

implemented new algorithm to find terrain vertices looping over the
faces which is located in the CreateB() function
old algorithm using predefined cube vertices located in CreateA()
function
Terrain Vertex Calculation Benchmark

benchmarked both vertex calculation algorithms
Formalities and Rebuilt
Merged Texture Support
Updated Terrain Component to work with Textures

and fixed line endings in terrain.cpp file
Own Readme and Screenshot added
Fixed Screenshot Link
Merged Normals and Lighting
Terrain Component Normals for Lighting

calculates normals in Terrain Component
moved light source in shader code
updated screenshot
Added Textures

added grass texture
added terrain texture index as png file
Texturecoordinates Corrected

terrain block texture is drawn correctly now
rebuild