Changed to SDK 0.1.0
Added hardwaremanager driver and registered listeners
Added hand tracking
Restructured files and added start game functionality
Added player movement (based off mouse for now) and restructured some more files
Finished mouse mimicking for hands & welcome text
Added endGame, added collision against paddles
Added displaying the score and fixed how collisions are checked
Added the direction the ball begins with on reset
Included initialization for some variables
Added manifest + reorganized files
Mouse registers both sides
Enable debug logic for kinect-less, mouse-driven testing.
Merge branch 'mouse_debugging' into development
Add better hand scaling and new kinect human player class
Close #4  doubled the paddle size
better text rendering.. close #9
Cap paddle movement.  closes #3
Allow paddle movement before game starts. closes #6
Merge branch 'development'