Publish win signal to all GameHandlers.
Do not send another stop message on game won.
Do not stop the spectator on game won.
Added PlayerDetails to encapsulate a player's ID, type and dimensions.
PlayerClient now needs to be constructed with PlayerDetails for the local player.
Spectators receive PlayerDetails for playerRolled and playerUpdate events.
Merge pull request #37 from tgoossens/player-details

Added PlayerDetails to encapsulate a player's ID, type and dimensions.
Changed position updates to use positions in tile coordinates instead of physical units (such as centimeters).
Merge pull request #40 from tgoossens/tile-positions

Changed position updates to use positions in tile coordinates. Fixes #38.
Removed pausing.
Started working on restarting after rejoining.
Working on starting local game when rejoining game in progress.
Fixed position and seesaw messages not being treated as spectator messages.
Merge branch 'master' into keep-going
Some more bug fixes.
Call gameRolled handler again when rejoining game in progress.
Merge pull request #41 from tgoossens/keep-going

Allow other players to continue playing when a player disconnects or crashes.