warning fixes
more warning fixes
check if stencil exists before creating inferred lighting buffers
allow AO depth packing to work even without floating point textures
simplifying some shader params
packdepth cleanups
teamkillkick fixes
init lifesequence
genmodemask fix
stop sounds when minimized
stopmapsounds cleanup
stopmapsounds cleanup
initialize vbo status
cheaper SSAO filtering
cleanup stale ragdolls
cheaper AO prefilter threshold test
tweak AO prefilter depth
more s3tc checks for mesa
remove gridpower restriction on heightmapping
more mesa s3tc compat